Skip to content

Actions: Kode/Kinc

Windows (Direct3D 11)

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
356 workflow runs
356 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Introduce texture views
Windows (Direct3D 11) #1960: Commit 7a6d3f1 pushed by RobDangerous
September 27, 2024 01:18 2m 50s main
September 27, 2024 01:18 2m 50s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources some mo…
Windows (Direct3D 11) #1959: Commit 3b58a72 pushed by RobDangerous
September 25, 2024 23:22 2m 56s main
September 25, 2024 23:22 2m 56s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources because…
Windows (Direct3D 11) #1958: Commit 20fa12a pushed by RobDangerous
September 25, 2024 23:02 9m 51s main
September 25, 2024 23:02 9m 51s
Comment some more parameters
Windows (Direct3D 11) #1957: Commit 5082ea0 pushed by RobDangerous
September 25, 2024 22:56 3m 17s main
September 25, 2024 22:56 3m 17s
Add a helper to align texture strides
Windows (Direct3D 11) #1956: Commit 9900cae pushed by RobDangerous
September 24, 2024 22:32 2m 2s main
September 24, 2024 22:32 2m 2s
Add a define to force warp
Windows (Direct3D 11) #1955: Commit 7339386 pushed by RobDangerous
September 24, 2024 22:10 6m 37s main
September 24, 2024 22:10 6m 37s
Use the COPY_DEST state for readback buffers
Windows (Direct3D 11) #1954: Commit 359b523 pushed by RobDangerous
September 24, 2024 22:00 3m 4s main
September 24, 2024 22:00 3m 4s
Update kmake
Windows (Direct3D 11) #1953: Commit 14bab89 pushed by RobDangerous
September 24, 2024 21:51 3m 21s main
September 24, 2024 21:51 3m 21s
Update kmake
Windows (Direct3D 11) #1952: Commit 1b18e20 pushed by RobDangerous
September 24, 2024 14:10 3m 3s main
September 24, 2024 14:10 3m 3s
Update kmake
Windows (Direct3D 11) #1951: Commit a73bfb1 pushed by RobDangerous
September 24, 2024 11:24 2m 49s main
September 24, 2024 11:24 2m 49s
Fallback to WARP
Windows (Direct3D 11) #1950: Commit 3a91523 pushed by RobDangerous
September 24, 2024 09:33 4m 5s main
September 24, 2024 09:33 4m 5s
Update kmake
Windows (Direct3D 11) #1949: Commit a43f74e pushed by RobDangerous
September 24, 2024 08:49 3m 43s main
September 24, 2024 08:49 3m 43s
Update Kong
Windows (Direct3D 11) #1948: Commit 27e788d pushed by RobDangerous
September 24, 2024 00:42 2m 27s main
September 24, 2024 00:42 2m 27s
Rework allocator sync into general command list sync
Windows (Direct3D 11) #1947: Commit e7a88bd pushed by RobDangerous
September 24, 2024 00:05 3m 17s main
September 24, 2024 00:05 3m 17s
Update Kong
Windows (Direct3D 11) #1946: Commit 4d0375a pushed by RobDangerous
September 23, 2024 21:42 3m 45s main
September 23, 2024 21:42 3m 45s
Implement kope_g5_command_list_copy_texture_to_buffer
Windows (Direct3D 11) #1945: Commit 728e3fc pushed by RobDangerous
September 23, 2024 03:06 2m 40s main
September 23, 2024 03:06 2m 40s
Make texture arrays work
Windows (Direct3D 11) #1944: Commit d98750c pushed by RobDangerous
September 22, 2024 23:27 2m 39s main
September 22, 2024 23:27 2m 39s
Add more validation data
Windows (Direct3D 11) #1943: Commit ca2333e pushed by RobDangerous
September 22, 2024 02:59 2m 58s main
September 22, 2024 02:59 2m 58s
Refine mip configuration
Windows (Direct3D 11) #1942: Commit f8aa9e0 pushed by RobDangerous
September 22, 2024 02:19 2m 33s main
September 22, 2024 02:19 2m 33s
Track resource states per mip level
Windows (Direct3D 11) #1941: Commit a01860e pushed by RobDangerous
September 22, 2024 01:12 2m 53s main
September 22, 2024 01:12 2m 53s
Remove unused rtv/dsv indices
Windows (Direct3D 11) #1940: Commit 8aa8058 pushed by RobDangerous
September 21, 2024 20:54 6m 38s main
September 21, 2024 20:54 6m 38s
Bind individual mip levels
Windows (Direct3D 11) #1939: Commit 51fd250 pushed by RobDangerous
September 21, 2024 20:52 3m 22s main
September 21, 2024 20:52 3m 22s
Support another depth format for SRV access
Windows (Direct3D 11) #1938: Commit 6402af7 pushed by RobDangerous
September 21, 2024 15:18 3m 20s main
September 21, 2024 15:18 3m 20s
Make instanced rendering work
Windows (Direct3D 11) #1937: Commit d154eaa pushed by RobDangerous
September 21, 2024 14:39 3m 8s main
September 21, 2024 14:39 3m 8s
Rework rtv/dsv descriptor management and support cubemaps
Windows (Direct3D 11) #1936: Commit a2aa227 pushed by RobDangerous
September 21, 2024 03:18 2m 47s main
September 21, 2024 03:18 2m 47s