Skip to content

Actions: Kode/Kinc

Linux (OpenGL)

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
406 workflow runs
406 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Start adding a raytracing API
Linux (OpenGL) #1910: Commit 384f958 pushed by RobDangerous
September 15, 2024 02:06 57s main
September 15, 2024 02:06 57s
Make ray pipelines compile
Linux (OpenGL) #1909: Commit 23b92f3 pushed by RobDangerous
September 14, 2024 08:45 41s main
September 14, 2024 08:45 41s
Try to create raytracing pipelines
Linux (OpenGL) #1908: Commit 61b0095 pushed by RobDangerous
September 13, 2024 16:25 52s main
September 13, 2024 16:25 52s
Make compute work
Linux (OpenGL) #1907: Commit 2a24600 pushed by RobDangerous
September 13, 2024 08:02 43s main
September 13, 2024 08:02 43s
Support compute pipelines and UAV textures
Linux (OpenGL) #1906: Commit 5f45f19 pushed by RobDangerous
September 12, 2024 22:59 1m 10s main
September 12, 2024 22:59 1m 10s
Add resource transitions for descriptor set resources
Linux (OpenGL) #1905: Commit 21713ef pushed by RobDangerous
September 11, 2024 16:07 1m 24s main
September 11, 2024 16:07 1m 24s
Copy buffers to textures and take care of buffer alignment
Linux (OpenGL) #1904: Commit 355bf92 pushed by RobDangerous
September 10, 2024 22:28 47s main
September 10, 2024 22:28 47s
Create samplers properly
Linux (OpenGL) #1903: Commit 9d89cbe pushed by RobDangerous
September 10, 2024 19:22 49s main
September 10, 2024 19:22 49s
Support more descriptor types
Linux (OpenGL) #1902: Commit bcb31dd pushed by RobDangerous
September 10, 2024 08:22 54s main
September 10, 2024 08:22 54s
Simplify descriptor management
Linux (OpenGL) #1901: Commit 20cc674 pushed by RobDangerous
September 9, 2024 19:47 1m 11s main
September 9, 2024 19:47 1m 11s
Set some descriptors
Linux (OpenGL) #1900: Commit df288d8 pushed by RobDangerous
September 9, 2024 16:45 43s main
September 9, 2024 16:45 43s
Do some D3D12 descriptor set setup work
Linux (OpenGL) #1899: Commit d698c5b pushed by RobDangerous
September 4, 2024 23:36 49s main
September 4, 2024 23:36 49s
Copy in the offset allocator for now (beware the license)
Linux (OpenGL) #1898: Commit 28838ae pushed by RobDangerous
September 4, 2024 22:46 51s main
September 4, 2024 22:46 51s
Add a buffer destroy function
Linux (OpenGL) #1897: Commit a77461f pushed by RobDangerous
September 4, 2024 20:45 1m 2s main
September 4, 2024 20:45 1m 2s
Start handling descriptor heaps
Linux (OpenGL) #1896: Commit ac1f631 pushed by RobDangerous
September 3, 2024 21:58 41s main
September 3, 2024 21:58 41s
Update Kong
Linux (OpenGL) #1895: Commit 3904a42 pushed by RobDangerous
September 3, 2024 08:40 1m 2s main
September 3, 2024 08:40 1m 2s
Update kmake
Linux (OpenGL) #1894: Commit b0c6afa pushed by RobDangerous
September 3, 2024 08:13 47s main
September 3, 2024 08:13 47s
Do not include the Kong shaders for the Kope-API for now
Linux (OpenGL) #1893: Commit 5ac6f0e pushed by RobDangerous
September 2, 2024 23:56 54s main
September 2, 2024 23:56 54s
Refine some function names
Linux (OpenGL) #1892: Commit e6610c8 pushed by RobDangerous
September 2, 2024 22:29 4m 44s main
September 2, 2024 22:29 4m 44s
Set a render-target and some random scissor and viewport to make D3D1…
Linux (OpenGL) #1891: Commit 6b9858f pushed by RobDangerous
September 2, 2024 22:16 38s main
September 2, 2024 22:16 38s
Implement a draw command
Linux (OpenGL) #1890: Commit 6085134 pushed by RobDangerous
September 2, 2024 21:42 41s main
September 2, 2024 21:42 41s
Make a pipeline compile
Linux (OpenGL) #1889: Commit 9eaa786 pushed by RobDangerous
September 2, 2024 17:00 41s main
September 2, 2024 17:00 41s
Create pipelines
Linux (OpenGL) #1888: Commit 8e0449e pushed by RobDangerous
September 1, 2024 21:59 47s main
September 1, 2024 21:59 47s
Fix Android even more
Linux (OpenGL) #1887: Commit 29281cf pushed by RobDangerous
September 1, 2024 18:23 11m 5s main
September 1, 2024 18:23 11m 5s
Fix addBackend for Kope
Linux (OpenGL) #1886: Commit 7205d4a pushed by RobDangerous
September 1, 2024 18:13 13m 4s main
September 1, 2024 18:13 13m 4s