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Update CHANGES for 15.0.0
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jeremy-lunarg authored and arcady-lunarg committed Sep 25, 2024
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35 changes: 35 additions & 0 deletions CHANGES.md
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All notable changes to this project will be documented in this file.
This project adheres to [Semantic Versioning](https://semver.org/).

## 15.0.0 2024-09-23
### Breaking changes
* Explicitly export all symbols that are part of the public API and hide other symbols by default

### Other changes
* Allow building glslang without the SPIR-V backend using the new ENABLE_SPIRV build option
* Add setResourceSetBinding method to the API
* Add interface to get the GLSL IO mapper and resolver
* Allow compute derivative modes when the workgroup dimensions are spec constants
* Improve debug location of branch/return instructions
* Silence preprocessor '#' error reporting in inactive #if/#ifdef/#elif/#else blocks
* Apply GLSL memory decorations to top-level OpVariable
* Move definition of GLSLANG_EXPORT to visibility.h
* Merge ancillary libraries into main glslang library and stub originals
* Add public setSourceFile and addSourceText methods to TShader class
* Add type checks for hitObjectNV
* Add optimizerAllowExpandedIDBound to SpvOptions
* Add SpvTools.h back to public headers
* Add cross-stage check for missing outputs
* Fix HLSL offsets for non-buffers
* Add types and functions for IO mapping to API
* Add function to set preprocessed code to API
* Add set/get version functions to API
* Expose setGlobalUniform functions to API
* Don't emit debug instructions before an OpPhi
* Add command-line and API option to enable reporting column location for compiler errors
* Improve location aliasing checks
* Support constant expression calculated by matrixCompMult
* Fix crash caused by atomicCounter() use without arguments
* Fix multi-line function call line numbers
* Add line info to OpDebugDeclare for function parameters
* Fix HLSL OpDebugFunction file name
* Fix duplicate decorations
* Enable compilation of glslang without thread support for WASI

## 14.3.0 2024-06-25
* Generate vector constructions more efficiently when sizes match
* Skip identity conversions for 8-bit and 16-bit types
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8 changes: 4 additions & 4 deletions README.md
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# News

1. The `GenericCodeGen`, `MachineIndependent`, `OSDependent`, and `SPIRV` libraries have been integrated into the main `glslang` library. The old separate libraries have replaced with empty stubs for a temporary compatibility period, and they will be removed entirely in the future.
1. Building glslang as a DLL or shared library is now possible and supported.

2. A new CMake `ENABLE_SPIRV` option has been added to control whether glslang is built with SPIR-V support. Its default value is `ON`.
2. The `GenericCodeGen`, `MachineIndependent`, `OSDependent`, and `SPIRV` libraries have been integrated into the main `glslang` library. The old separate libraries have replaced with empty stubs for a temporary compatibility period, and they will be removed entirely in the future.

3. `OGLCompiler` and `HLSL` stub libraries have been fully removed from the build.
3. A new CMake `ENABLE_SPIRV` option has been added to control whether glslang is built with SPIR-V support. Its default value is `ON`.

4. `OVERRIDE_MSVCCRT` has been removed in favor of `CMAKE_MSVC_RUNTIME_LIBRARY`
4. `OGLCompiler` and `HLSL` stub libraries have been fully removed from the build.

Users are encouraged to utilize the standard approach via [CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html).

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