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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,6 @@ | ||
using HarmonyLib; | ||
using KSP.Localization; | ||
using ROUtils; | ||
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namespace RealismOverhaul.Harmony | ||
{ | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,6 @@ | ||
using HarmonyLib; | ||
using KSP.Localization; | ||
using ROUtils; | ||
|
||
namespace RealismOverhaul.Harmony | ||
{ | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,5 @@ | ||
using HarmonyLib; | ||
using ROUtils; | ||
|
||
namespace RealismOverhaul.Harmony | ||
{ | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,6 @@ | ||
using HarmonyLib; | ||
using UnityEngine; | ||
using ROUtils; | ||
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||
namespace RealismOverhaul.Harmony | ||
{ | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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