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Increase force bonus and fix string
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EttyKitty committed Dec 23, 2024
1 parent 3bfe25b commit 8cc57b2
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions scripts/scr_marine_struct/scr_marine_struct.gml
Original file line number Diff line number Diff line change
Expand Up @@ -2027,7 +2027,7 @@ function TTRPG_stats(faction, comp, mar, class = "marine", other_spawn_data={})

if IsSpecialist("libs") or has_trait("warp_touched"){
if (primary_weapon.has_tag("force")){
var force_modifier = (psionic * 2) * (intelligence/50);
var force_modifier = (psionic * 3) * (intelligence/40);
_melee_mod += force_modifier / 100;
explanation_string += $" PSYxINT (Force): {_format_sign(force_modifier)}%#";
}
Expand Down Expand Up @@ -2083,7 +2083,7 @@ function TTRPG_stats(faction, comp, mar, class = "marine", other_spawn_data={})
var side_arm = floor(secondary_modifier*((_melee_mod/100)*secondary_weapon.attack));
if (side_arm>0){
final_attack+=side_arm;
explanation_string+=$"Side Arm: +{side_arm}({side_arm_data})#";
explanation_string+=$"Side Arm: +{side_arm} ({side_arm_data})#";
}
}

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