Releases: JonathanTroyer/Progress-Renderer
Releases · JonathanTroyer/Progress-Renderer
1.5.2
1.5.1
Uses subfolders for multiple maps now. Enabled by default for new games.
1.5
Update to 1.5. Also fixes issues pertaining to rendering with multiple maps.
Minor bugfixes
Fixes the behavior of automatic quality targeting
Automatic JPG quality
This release adds automatic JPG quality adjustments on a per-map basis
1.4 update
Update for 1.4. Also adds the ability to hide zones and overlays, part of #3
Fix an oopsie
Fix a small issue that caused users with fixed height output to get progressively smaller and smaller images.
THE FASTER UPDATE
This update makes rendering go >80% faster. It does this by encoding and saving in the background, caching textures, and using a single pass to render the map.
Also update to 1.3
Update to 1.2
Update to 1.2
Update settings page
1.1.3 Update settings page