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Add a comment about removing this when 1.6 is released
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TheVillageGuy authored Apr 11, 2024
1 parent 06e11d9 commit 79ef57e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/GameComponents/GameComponentProgressManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@ public GameComponentProgressManager(Game game)
override public void StartedNewGame()
{
enabled = true; //When a new game is created or Progress Renderer is added as a mod mid game, rendering is automatically enabled
tileFoldersEnabled = true; //Only when a new game is created, automatic tile folder creation is automatically enabled
tileFoldersEnabled = true; //Only when a new game is created, automatic tile folder creation is automatically enabled. If 1.6 is ever released, remove all this logic as a new game will have to be started anyway, likely.
qualityAdjustment = defaultJPGQualityAdjustment;
renderSize = defaultRenderSize;
JPGQuality_WORLD = defaultJPGQuality_WORLD;
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