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ci: fix coverage for multi unit test projects #1

ci: fix coverage for multi unit test projects

ci: fix coverage for multi unit test projects #1

Triggered via push October 12, 2024 23:19
Status Failure
Total duration 1m 27s
Artifacts

publish.yml

on: push
run-tests  /  integration-tests
37s
run-tests / integration-tests
Publish Module on NuGet/GPR
31s
Publish Module on NuGet/GPR
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1 error and 21 warnings
Publish Module on NuGet/GPR
Process completed with exit code 22.
run-tests / integration-tests
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
run-tests / integration-tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
run-tests / integration-tests: Bannerlord.ExpandedTemplate.Infrastructure/EquipmentPool/List/Mappers/NpcCharacterMapper.cs#L79
Possible null reference argument for parameter 'key' in 'bool IDictionary<string, Equipment>.ContainsKey(string key)'.
run-tests / integration-tests: Bannerlord.ExpandedTemplate.Infrastructure/EquipmentPool/List/Mappers/NpcCharacterMapper.cs#L79
Possible null reference argument for parameter 'key' in 'bool IDictionary<string, Equipment>.ContainsKey(string key)'.
run-tests / integration-tests: Bannerlord.ExpandedTemplate.Integration/ExpandedTemplateSubModule.cs#L33
Non-nullable field '_forceCivilianEquipmentSetter' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
run-tests / integration-tests: Bannerlord.ExpandedTemplate.Integration/ExpandedTemplateSubModule.cs#L33
Non-nullable field '_missionSpawnEquipmentPoolSetter' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
run-tests / integration-tests: Bannerlord.ExpandedTemplate.Infrastructure/EquipmentPool/List/Mappers/NpcCharacterMapper.cs#L79
Possible null reference argument for parameter 'key' in 'bool IDictionary<string, Equipment>.ContainsKey(string key)'.
run-tests / integration-tests: Bannerlord.ExpandedTemplate.Integration/ExpandedTemplateSubModule.cs#L33
Non-nullable field '_forceCivilianEquipmentSetter' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
run-tests / integration-tests: Bannerlord.ExpandedTemplate.Integration/ExpandedTemplateSubModule.cs#L33
Non-nullable field '_missionSpawnEquipmentPoolSetter' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Publish Module on NuGet/GPR
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Publish Module on NuGet/GPR
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Publish Module on NuGet/GPR: Bannerlord.ExpandedTemplate.Infrastructure/EquipmentPool/List/Mappers/NpcCharacterMapper.cs#L79
Possible null reference argument for parameter 'key' in 'bool IDictionary<string, Equipment>.ContainsKey(string key)'.
Publish Module on NuGet/GPR: Bannerlord.ExpandedTemplate.Integration/ExpandedTemplateSubModule.cs#L33
Non-nullable field '_forceCivilianEquipmentSetter' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Publish Module on NuGet/GPR: Bannerlord.ExpandedTemplate.Integration/ExpandedTemplateSubModule.cs#L33
Non-nullable field '_missionSpawnEquipmentPoolSetter' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.