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An embeddable map server supporting the WMS, WMTS and TMS protocols

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Geolatte Mapserver

Geolatte Mapserver is a mapserver-as-a-library that provides support for Web Mapping Server (WMS) operations. It makes minimal assumptions with respect to its environment, and can be easily extended or adapted due to its modular architecture.

Getting Started

TODO

Architecture

Mapserver provides a small number of general abstractions that model how mapping requests are turned into map image responses. The model is based on the OGC WMS specifications and can best be explained by describing how Mapserver responds to a request for a map.

  1. The OwsHttpService receives an WMS Http Request. (The "Ows" in the class name refers to the OGC Web services")

  2. The OwsHttpService uses its ProtocolAdapter to turn the protocol and version specific request (WMS v1.3 or WMTS 1.0) into a protocol-independent GetMapRequest, and create a RequestHandler for it, which it invokes asynchronously.

  3. The GetMapRequestHandler will interpret the GetMapRequest and retrieve the map Layer specified in the request from the LayerRegistry. It will ask the Layer for a map using the specified bounding box, styles, image dimensions and other mapping parameters.

  4. the Layer creates the image based on these specifications.

  5. The OwsHttpService turns this image into a HttpResponse.

Layers

Currently Mapserver supports three types of Layer. The first, TileMapLayer, is backed by a pre-rendered TileMap. When handling map requests, the best fitting tilemap level is selected and the requested image bbox is created by mosaicing, cropping and stretching the image as required.

The second type is the DynamicLayer which will render the requested map directly using the Geolatte MapRenderer as the rendering backend, FeatureSource as a source of geographic objects (features), and a Painter that specifies how the feature should be rendered on the rendering backend.

The third type, RenderableTileMapLayer combines the behavior of the two. It uses a TileMap like the first, but will generate tiles dynamically using the same resources as the DynamicLayer.

Service Provider Interfaces

Mapserver requires a number of Services that are injected through the SPI mechanism. The package org.geolatte.mapserver.spi contains the Provider interfaces for required services. These are:

  • ImagingProvider: to provide an implementation of the Imaging interface, which models a set of image manipulation operations required for mapserver

  • PainterFactoryProvider: to provide factories to create Maprenderer Painters to be used when rendering features from a FeatureSource.

  • ProtocolAdapterProvider: to provide adapters that can translate protocol-specific requests into generalised protocol-independent requests.

  • LayerRegistryProvider: to provide the LayerRegistry for the Mapserver

  • FeatureSourceFactoryProvider: to provide factories for FeatureSources.

  • ServiceMetadataProvider provides general service metadata (required by the GetCapabilitiesRequest)

On system startup (boot) the classpath will be examined to find implementations for these providers, and use them to register the provided services in the static ServiceLocator instance. The first implementation found will be used as Provider, except for the FeatoureSourceFactoryProvider and the PainterFactoryProvider where all provided services will be registered.

This repository contains default implementations for most of these SPI interfaces.

Users of the library are required to provide their own PainterFactory implementations (although later we plan to incorporate an SLD-based implemntation in this project)

Integrating Mapserver into your application

You need at least to add the mapserver artifact as a dependency, and then packages with all the required service providers. Use the provided implementations, or roll your own.

Then create an adapter that turns the HTTP request (response) instances of your framework or application into org.geolatte.mapserver.http.HttpRequest (Response) instances.

Finally plug in the OwsHttpService instance into your server application. Alternatively, you could implement your own HttpService or use the RequestHandlerFactories directly.

For a example of how everything fits together, have a look at the map-server integration test classes.

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An embeddable map server supporting the WMS, WMTS and TMS protocols

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