This is a list of things that I have already implemented. When a project graduates from being just an idea or experiment, I will add it here. Feel free to check out anything you may be interested in. :)
Bevy Crates:
iyes_loopless
: Improved replacements for Bevy RunCriteria/States/FixedTimestep/SystemSetbevy_asset_ron
: Generic RON file format assetsbevy_loading
: Progress tracking and state transition helper
Meta:
iyesengine
: My (personal, opinionated) meta-distribution of Bevy + Plugins
The notebook
directory is a mdbook
that serves as my dev journal.
I document various things related to Bevy and gamedev going on in my head, there. :)
It serves 2 purposes:
- Help me keep track of all my ideas and designs. I have far too many to implement them all, or to even keep them all in my head. I'd rather write my thoughts down, knowing I may or may not implement them some day.
- Let anyone who is interested know what I'm doing.