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Merge pull request #465 from ItsDeltin/add-sombra-rework
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add sombra rework
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CactusPuppy authored Oct 12, 2023
2 parents d06a286 + f3c3204 commit 6efc016
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Showing 6 changed files with 12 additions and 12 deletions.
2 changes: 1 addition & 1 deletion Deltinteger/Deltinteger/Lobby/Heroes.cs
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Expand Up @@ -231,7 +231,7 @@ public static void Init()
new HeroSettingCollection("Sigma").AddUlt("Gravitic Flux").RemoveAmmunition().AddProjectile(true).AddAbility("Accretion", hasKnockback: true).AddAbility("Experimental Barrier", rechargeable: true).AddAbility("Kinetic Grasp"),
new HeroSettingCollection("Soldier: 76").AddUlt("Tactical Visor", hasDuration: true).AddHealer().AddProjectile(false).AddAbility("Biotic Field").AddAbility("Helix Rockets", hasKnockback: true).AddAbility("Sprint", hasCooldown: false),
new HeroSettingCollection("Sojourn").AddUlt("Overclock", hasDuration: true).AddAbility("Disruptor Shot").AddProjectile(false).AddAbility("Power Slide").AddSecondaryFire().AddRange("Railgun Alt Fire Energy Charge Rate", 0, 500),
new HeroSettingCollection("Sombra").AddUlt("EMP").AddProjectile(true).AddAbility("Hack").AddAbility("Stealth").AddAbility("Translocator"),
new HeroSettingCollection("Sombra").AddUlt("EMP").AddProjectile(true).AddAbility("Hack").AddAbility("Virus").AddAbility("Translocator"),
new HeroSettingCollection("Symmetra").AddUlt("Photon Barrier").AddProjectile(false).AddSecondaryFire().AddAbility("Sentry Turret").AddAbility("Teleporter"),
new HeroSettingCollection("Torbjörn").AddUlt("Molten Core", hasDuration: true).AddProjectile(true).AddSecondaryFire().AddAbility("Deploy Turret").AddAbility("Overload").AddRange("Overload Duration Scalar").AddSelectRef("Weapons Enabled Torbjörn", "Weapons Enabled", "All", "Rivet Gun Only", "Forge Hammer Only"),
new HeroSettingCollection("Tracer").AddUlt("Pulse Bomb").AddProjectile(true).AddAbility("Blink").AddAbility("Recall"),
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2 changes: 1 addition & 1 deletion Deltinteger/Deltinteger/Program.cs
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Expand Up @@ -17,7 +17,7 @@ namespace Deltin.Deltinteger
{
public class Program
{
public const string VERSION = "v2.8.3";
public const string VERSION = "v2.8.4";

public static readonly string ExeFolder = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);

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2 changes: 1 addition & 1 deletion Deltinteger/Deltinteger/publish.ps1
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@@ -1,6 +1,6 @@
$configuration = 'Release'
$framework = 'net6.0'
$ostw_version = 'v2.8.3'
$ostw_version = 'v2.8.4'

# Cross platform, no runtime included.
'* Publishing self-contained'
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Expand Up @@ -2613,11 +2613,11 @@
"type": "number",
"maximum": 500.0
},
"Stealth": {
"Virus": {
"default": true,
"type": "boolean"
},
"Stealth Cooldown Time": {
"Virus Cooldown Time": {
"default": 100.0,
"type": "number",
"maximum": 500.0
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"Hack Cooldown Time": {
"$ref": "#/definitions/Hack Cooldown Time"
},
"Stealth": {
"$ref": "#/definitions/Stealth"
"Virus": {
"$ref": "#/definitions/Virus"
},
"Stealth Cooldown Time": {
"$ref": "#/definitions/Stealth Cooldown Time"
"Virus Cooldown Time": {
"$ref": "#/definitions/Virus Cooldown Time"
},
"Translocator": {
"$ref": "#/definitions/Translocator"
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4 changes: 2 additions & 2 deletions overwatch-script-to-workshop/package-lock.json

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2 changes: 1 addition & 1 deletion overwatch-script-to-workshop/package.json
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Expand Up @@ -2,7 +2,7 @@
"name": "overwatch-script-to-workshop",
"displayName": "Overwatch Script To Workshop",
"description": "Autocomplete and syntax highlighting for Overwatch Script To Workshop",
"version": "3.8.1",
"version": "3.8.2",
"publisher": "Deltin",
"engines": {
"vscode": "^1.72.0"
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