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1.8.0 New "Eevee Diffuse" pass & fixed activation issues introduced in 1.7.0

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@ItsCubeTime ItsCubeTime released this 11 Apr 01:21
· 4 commits to main since this release
89fe758

Features:

  • Introduces a new render pass "Eevee Diffuse". This new render pass renders "what you see" when you have your viewport shading set to render preview - without further modifying your render settings. This is especially useful for when performing batch renders & is compatible with Blenders viewport compositor (if the viewport compositor is enabled in the viewport it will show in the render).

    Arguably I named this pass a little incorrectly as this pass will use whatever render engine you have set under: Properties Window > Render Properties > Render Engine.
    image

Fixes issue:

  • Failing to activate on first attempt, requiring you to manually go into preferences > addons > fast pbr & click the little checkbox twice to deactivate & reactivate (this was a bug introduced with 1.7.0 that I believe I never documented up until now)

Tested working on Blender 3.5.1 Release candidate from 4 11 2023, Win11