Skip to content
View IsaakThaddaeus's full-sized avatar
🦧
🦧

Block or report IsaakThaddaeus

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. ActiveRagdollUpperBody ActiveRagdollUpperBody Public

    C# 3 3

  2. Buoyancy-Floater-System Buoyancy-Floater-System Public

    This project provides a comprehensive solution for implementing buoyancy in Unity using floaters. The system is designed to simulate water physics and floating objects, making it perfect for creati…

    2 1

  3. PlanePlaneIntersectionLine PlanePlaneIntersectionLine Public

    (Unity-C#) An algorithm for calculating the intersection line between two planes in 3D space. This method provides both a point in space and a direction vector to define the resulting intersection …

    C# 2

  4. Polygon-Booleans-Wilson Polygon-Booleans-Wilson Public

    (Unity-C#) This class provides a method for performing both subtraction and addition operations on two-dimensional polygons.

    C# 2

  5. ActiveRagdollWithHexabody ActiveRagdollWithHexabody Public

    C# 1 1

  6. Dynamic-Destruction Dynamic-Destruction Public

    C# 1