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This issue will require #1 to be at least partially done.
We need to add a way to parse statistics from the game servers and add them to the database.
As can be seen in this issue, the CS servers automatically send scoreboard data to the TMT, but this is only available at the beginning of the next game which would create logistical issues.
The proper way to do it then, is to increase the amount of events that are logged from the server to the TMT, and then parse those logs as they come in during the game to keep our own count of actions.
So,
Increase logging by passing more mp_log[...] rcon commands in this function :
This issue will require #1 to be at least partially done.
We need to add a way to parse statistics from the game servers and add them to the database.
As can be seen in this issue, the CS servers automatically send scoreboard data to the TMT, but this is only available at the beginning of the next game which would create logistical issues.
The proper way to do it then, is to increase the amount of events that are logged from the server to the TMT, and then parse those logs as they come in during the game to keep our own count of actions.
So,
Increase logging by passing more
mp_log[...]
rcon commands in this function :tmt2/backend/src/match.ts
Line 217 in f5499b9
Parse the additionnal logs in this function :
tmt2/backend/src/match.ts
Line 462 in f5499b9
And add the data to the database.
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