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[Abandoned] Run Bukkit plugins on Sponge natively! (Batteries now included)

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InfinityStudio/PoreRT

 
 

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Pore Returned Build Status

Pore was a plugin for the up-and-coming SpongeAPI built to provide compatibility for Bukkit plugins on the platform. This is a continuation of Pore to add more features and update it for 1.10 (and beyond hopefully). Please note that this project is still under heavy development and is not yet considered functional. The statuses of plugins wiki page has the statuses of some of the plugins I've tested. If you have a plugin that you would like to be supported and currently doesn't work correctly, please file an issue here.

Running PoreRT on Your Sponge Server

Warning : The "bukkit-plugins" directory from previous versions of Pore has been moved to the "plugins" directory

If you like living on the bleeding edge and want to give Pore a try:

  1. Back up your existing system.
  2. Install Sponge, detailed instructions can be found here .
  3. Copy the PoreRT Snapshot into your server's mods directory.
  4. Make a plugins directory in your server's base directory.
  5. Copy any of the plugins you want to try into the plugins directory.

When you spin up your server look for messages like:

   [STDERR/sponge]: [name.richardson.james.bukkit.utilities.plugin.AbstractPlugin:onEnable:118]: org.apache.commons.lang3.NotImplementedException: TODO

These aren't an indication that a feature is broken, but that a feature needed for the plugin you're loading hasn't been implemented yet.

Compilation

Gradle is used to handle dependencies.

  • Clone the repo: git clone https://github.com/Maxqia/PoreRT.git
  • Navigate to the new directory: cd PoreRT
  • Update the Submodules: git submodule update --init --recursive
  • Compile the project using the Gradle wrapper: ./gradlew (gradlew on Windows)

Running

You can run and debug Pore directly in your IDE if you setup your workspace like described in the following steps:

  1. Setup the PoreRT project as described in Plugin Debugging and Hotswapping (SpongeDocs)
  2. Create a new run configuration with the same settings as described in the link above, but add this as a program argument: --tweakClass blue.lapis.pore.tweaker.RemapTweaker
  3. Run the server as usual. PoreRT should load and you should be able to debug in your IDE.

Configuring the annotation processor

Pore uses an annotation processor for event registration. It will be run by the Gradle wrapper by default and IDEA when the project is first built, but if you wish to make changes to event registration, the IDE must be configured to run it on project rebuild. If you don't know what event registration means, skip this step.

For IntelliJ IDEA:

  1. Open File->Settings->Build, Execution, and Deployment->Compiler->Annotation Processors.
  2. Click the Add (plus) button and name the new profile Pore AP.
  3. Click the Pore module under the Default profile and click the Move to button to move it to the Pore AP profile.
  4. In the Processor FQ Name pane, click the Add button and enter the following: blue.lapis.pore.event.EventProcessor
  5. Click Apply. The processor will be run when the project is rebuilt (Build->Rebuild Project).

Questions?

Have an issue or a question about PoreRT? No problem! Feel free to ask in #lapis on EsperNet.

Licensing

PoreRT's source code is made available under the MIT and AGPLv3 licenses. You may do as you wish with the source within its bounds.

.patch files for Bukkit are made available under the GPLv3.

PoreRT's distribution is made available under the AGPLv3.

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[Abandoned] Run Bukkit plugins on Sponge natively! (Batteries now included)

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