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StopWatch: add persistence #2141
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StopWatch: add persistence #2141
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Haven't tested on hardware, but this is looking really nice overall. Thanks for pulling together the previous PRs :)
@FintasticMan Can you trigger CI? |
Added a fix for a minor issue: after exiting StopWatch in the |
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Looks great! Tested on hardware and works flawlessly
Thanks for sticking through the many rounds of feedback 😅
By the way, I've noticed this PR breaks InfiniSim. Does that have to be adapted before things get merged in InfiniTime? I don't mind looking into it, it's just that the build setup seems a bit more involved (I went with the Docker method for InfinTime and that's super smooth). |
Yeah it's good practice to get an InfiniSim PR up and waiting if a PR here will break it (annoyingly the CI has given up again so I can't easily see). I haven't used the docker method so I can't comment on that but provided you're on Linux getting a build environment up and running shouldn't be too bad. |
I've created PR #163 for InfiniSim. Necessary changes were trivial. Functionality in InfiniSim seems to work as intended. |
Great :) |
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* more consistent function names * lapCapacity as constexpr * LastLap returns std::optional * simplified handling of TickType_t values * removed unused methods * minor fix in lap rendering
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This PR solves Issue #303 and is based on previous work by @desttinghim (PR #783 ) and @pptime02 (PR #1410 ). Well, it's actually just a re-base of #1410 onto the current main branch. I did my best not to disrupt functionality implemented on main in the past 2 years. Any feedback is appreciated.