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Version number updates
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DeathWeasel1337 committed Nov 23, 2018
1 parent 35222a6 commit 4ac1021
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Showing 37 changed files with 109 additions and 109 deletions.
2 changes: 2 additions & 0 deletions .gitignore
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[Ll]ib/

## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

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14 changes: 7 additions & 7 deletions KK_CharaMakerLoadedSound/KK_CharaMakerLoadedSound.cs
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@@ -1,15 +1,15 @@
using BepInEx;
using Harmony;
using Illusion.Game;

/// <summary>
/// When Chara Maker starts, wait a bit for lag to stop then play a sound
/// </summary>
namespace KK_CharaMakerLoadedSound
{
/// <summary>
/// When Chara Maker starts, wait a bit for lag to stop then play a sound
/// </summary>
[BepInPlugin("com.deathweasel.bepinex.charamakerloadedsound", "Chara Maker Load Sound", "1.0")]
[BepInPlugin("com.deathweasel.bepinex.charamakerloadedsound", "Chara Maker Load Sound", Version)]
public class KK_CharaMakerLoadedSound : BaseUnityPlugin
{
public const string Version = "1.0";
private static int Counter = 0;

void Main()
Expand All @@ -36,9 +36,9 @@ private void Update()
/// </summary>
[HarmonyPostfix]
[HarmonyPatch(typeof(CustomScene), "Start")]
public static void StartPostHook()
public static void StartPostfix()
{
KK_CharaMakerLoadedSound.Counter = 1;
Counter = 1;
}
}
}
2 changes: 1 addition & 1 deletion KK_CharaMakerLoadedSound/KK_CharaMakerLoadedSound.csproj
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Expand Up @@ -14,7 +14,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
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4 changes: 2 additions & 2 deletions KK_CharaMakerLoadedSound/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_CharaMakerLoadedSound.KK_CharaMakerLoadedSound.Version)]
4 changes: 3 additions & 1 deletion KK_CutsceneLockupFix/KK_CutsceneLockupFix.cs
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Expand Up @@ -8,9 +8,11 @@
/// </summary>
namespace KK_CutsceneLockupFix
{
[BepInPlugin("com.deathweasel.bepinex.cutscenelockupfix", "Cutscene Lockup Fix", "1.0")]
[BepInPlugin("com.deathweasel.bepinex.cutscenelockupfix", "Cutscene Lockup Fix", Version)]
public class KK_CutsceneLockupFix : BaseUnityPlugin
{
public const string Version = "1.0";

public void Main()
{
var harmony = HarmonyInstance.Create("com.deathweasel.bepinex.cutscenelockupfix");
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4 changes: 2 additions & 2 deletions KK_CutsceneLockupFix/KK_CutsceneLockupFix.csproj
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Expand Up @@ -14,9 +14,9 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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4 changes: 2 additions & 2 deletions KK_CutsceneLockupFix/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_CutsceneLockupFix.KK_CutsceneLockupFix.Version)]
3 changes: 2 additions & 1 deletion KK_ForceHighPoly/KK_ForceHighPoly.cs
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Expand Up @@ -7,9 +7,10 @@
/// </summary>
namespace KK_ForceHighPoly
{
[BepInPlugin("com.deathweasel.bepinex.forcehighpoly", "Force High Poly", "1.1")]
[BepInPlugin("com.deathweasel.bepinex.forcehighpoly", "Force High Poly", Version)]
public class KK_ForceHighPoly : BaseUnityPlugin
{
public const string Version = "1.1";
[Category("Settings")]
[DisplayName("High poly mode")]
[Description("Whether or not to load high poly assets. May require exiting to main menu to take effect.")]
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7 changes: 4 additions & 3 deletions KK_ForceHighPoly/KK_ForceHighPoly.csproj
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Expand Up @@ -14,20 +14,21 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<DebugType>embedded</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
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4 changes: 2 additions & 2 deletions KK_ForceHighPoly/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_ForceHighPoly.KK_ForceHighPoly.Version)]
3 changes: 2 additions & 1 deletion KK_FutaMod/KK_FutaMod.cs
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Expand Up @@ -17,9 +17,10 @@
namespace KK_FutaMod
{
[BepInProcess("Koikatu")] //Not for Studio since you can add dicks whenever you want there
[BepInPlugin("com.deathweasel.bepinex.futamod", "Futa Mod", "0.1")]
[BepInPlugin("com.deathweasel.bepinex.futamod", "Futa Mod", Version)]
public class KK_FutaMod : BaseUnityPlugin
{
public const string Version = "0.2";
private static bool ListOverride = false;
private static bool DoingLoadFileLimited = false;
private MakerToggle FutaToggle;
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12 changes: 10 additions & 2 deletions KK_FutaMod/KK_FutaMod.csproj
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Expand Up @@ -14,9 +14,9 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
Expand All @@ -39,6 +39,10 @@
<HintPath>..\lib\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\lib\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\lib\BepInEx.dll</HintPath>
<Private>False</Private>
Expand All @@ -51,6 +55,10 @@
<HintPath>..\lib\ExtensibleSaveFormat.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MakerAPI">
<HintPath>..\lib\MakerAPI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
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4 changes: 2 additions & 2 deletions KK_FutaMod/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_FutaMod.KK_FutaMod.Version)]
3 changes: 2 additions & 1 deletion KK_GUIDMigration/KK_GUIDMigration.cs
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Expand Up @@ -11,9 +11,10 @@
namespace KK_GUIDMigration
{
[BepInDependency("com.bepis.bepinex.sideloader")]
[BepInPlugin("com.deathweasel.bepinex.guidmigration", "GUID Migration", "1.1")]
[BepInPlugin("com.deathweasel.bepinex.guidmigration", "GUID Migration", Version)]
public class KK_GUIDMigration : BaseUnityPlugin
{
public const string Version = "1.1";
private static List<MigrationInfo> MigrationInfoList = new List<MigrationInfo>();
private static string GUIDMigrationFilePath = Path.Combine(Paths.GameRootPath, "bepinex\\KK_GUIDMigration.csv");
private static bool DoMigration = false;
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7 changes: 4 additions & 3 deletions KK_GUIDMigration/KK_GUIDMigration.csproj
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Expand Up @@ -14,20 +14,21 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<DebugType>embedded</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
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4 changes: 2 additions & 2 deletions KK_GUIDMigration/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_GUIDMigration.KK_GUIDMigration.Version)]
56 changes: 16 additions & 40 deletions KK_InputHotkeyBlock/KK_InputHotkeyBlock.cs
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Expand Up @@ -8,9 +8,11 @@
/// </summary>
namespace KK_InputHotkeyBlock
{
[BepInPlugin("com.deathweasel.bepinex.inputhotkeyblock", "Input Hotkey Block", "1.0")]
[BepInPlugin("com.deathweasel.bepinex.inputhotkeyblock", "Input Hotkey Block", Version)]
public class KK_InputHotkeyBlock : BaseUnityPlugin
{
public const string Version = "1.0";

void Main()
{
var harmony = HarmonyInstance.Create("com.deathweasel.bepinex.inputhotkeyblock");
Expand All @@ -35,44 +37,18 @@ private static bool HotkeyBlock
return true;
}
}
/// <summary>
/// GetKey hooks. When HotkeyBlock returns false the GetKey function will be prevented from running.
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(typeof(Input), nameof(Input.GetKey), new[] { typeof(KeyCode) })]
public static bool GetKeyCode(KeyCode key)
{
return HotkeyBlock;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Input), nameof(Input.GetKey), new[] { typeof(string) })]
public static bool GetKeyString(string name)
{
return HotkeyBlock;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Input), nameof(Input.GetKeyDown), new[] { typeof(KeyCode) })]
public static bool GetKeyDownCode(KeyCode key)
{
return HotkeyBlock;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Input), nameof(Input.GetKeyDown), new[] { typeof(string) })]
public static bool GetKeyDownString(string name)
{
return HotkeyBlock;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Input), nameof(Input.GetKeyUp), new[] { typeof(KeyCode) })]
public static bool GetKeyUpCode(KeyCode key)
{
return HotkeyBlock;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(Input), nameof(Input.GetKeyUp), new[] { typeof(string) })]
public static bool GetKeyUpString(string name)
{
return HotkeyBlock;
}
//GetKey hooks. When HotkeyBlock returns false the GetKey functions will be prevented from running.
[HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKey), new[] { typeof(KeyCode) })]
public static bool GetKeyCode(KeyCode key) => HotkeyBlock;
[HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKey), new[] { typeof(string) })]
public static bool GetKeyString(string name) => HotkeyBlock;
[HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyDown), new[] { typeof(KeyCode) })]
public static bool GetKeyDownCode(KeyCode key) => HotkeyBlock;
[HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyDown), new[] { typeof(string) })]
public static bool GetKeyDownString(string name) => HotkeyBlock;
[HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyUp), new[] { typeof(KeyCode) })]
public static bool GetKeyUpCode(KeyCode key) => HotkeyBlock;
[HarmonyPrefix, HarmonyPatch(typeof(Input), nameof(Input.GetKeyUp), new[] { typeof(string) })]
public static bool GetKeyUpString(string name) => HotkeyBlock;
}
}
4 changes: 2 additions & 2 deletions KK_InputHotkeyBlock/KK_InputHotkeyBlock.csproj
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Expand Up @@ -14,9 +14,9 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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4 changes: 2 additions & 2 deletions KK_InputHotkeyBlock/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_InputHotkeyBlock.KK_InputHotkeyBlock.Version)]
3 changes: 2 additions & 1 deletion KK_InvisibleBody/KK_InvisibleBody.cs
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Expand Up @@ -16,9 +16,10 @@
namespace KK_InvisibleBody
{
[BepInDependency("com.bepis.bepinex.extendedsave")]
[BepInPlugin("com.deathweasel.bepinex.invisiblebody", "Invisible Body", "1.1")]
[BepInPlugin("com.deathweasel.bepinex.invisiblebody", "Invisible Body", Version)]
public class KK_InvisibleBody : BaseUnityPlugin
{
public const string Version = "1.1";
private static bool LoadOrImportClicked = false;
private static bool ChangeCharaVisibleState = true;
[DisplayName("Invisibility Hotkey")]
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4 changes: 2 additions & 2 deletions KK_InvisibleBody/KK_InvisibleBody.csproj
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Expand Up @@ -14,9 +14,9 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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4 changes: 2 additions & 2 deletions KK_InvisibleBody/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_InvisibleBody.KK_InvisibleBody.Version)]
3 changes: 2 additions & 1 deletion KK_PersonalityCorrector/KK_PersonalityCorrector.cs
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Expand Up @@ -6,9 +6,10 @@
/// </summary>
namespace KK_PersonalityCorrector
{
[BepInPlugin("com.deathweasel.bepinex.personalitycorrector", "Personality Corrector", "1.1")]
[BepInPlugin("com.deathweasel.bepinex.personalitycorrector", "Personality Corrector", Version)]
public class KK_PersonalityCorrector : BaseUnityPlugin
{
public const string Version = "1.1";
public static int DefaultPersonality = 8; //Pure

void Main()
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4 changes: 2 additions & 2 deletions KK_PersonalityCorrector/KK_PersonalityCorrector.csproj
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Expand Up @@ -14,9 +14,9 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DebugType>embedded</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<OutputPath>..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
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4 changes: 2 additions & 2 deletions KK_PersonalityCorrector/Properties/AssemblyInfo.cs
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Expand Up @@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyFileVersion(KK_PersonalityCorrector.KK_PersonalityCorrector.Version)]
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