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[PE] Collider and BlendShapes modules enhancements. #104

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merged 4 commits into from
Dec 28, 2024

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ShalltyB
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  • Added a toggle in the Colliders window that controls whether newly registered DynamicBones should start enabled or disabled.
  • Added 'All on' and 'All of' buttons for each individual object in the Colliders window.
  • Added a search bar in the Colliders window.
  • Added a 'Link BlendShapes with same name' toggle option in the BlendShapes window and its Timeline Interpolable.

This closes #18 and closes #85

Enable New Dynamic Bones toggle:

EnableNewDynamicBones.mp4

Link same name toggle:

LinkSameNameBlendshapes.mp4

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