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Original file line number | Diff line number | Diff line change |
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@@ -1,14 +1,11 @@ | ||
// Do not change this file, as it will be overwritten on build time | ||
// Edit AssemblyInfo_template.cs instead | ||
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using System.Reflection; | ||
using System.Reflection; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("Kuriimu")] | ||
[assembly: AssemblyDescription("Kuriimu is the game translation text editor for authors of fan translations.\r\n\r\nCoding:\r\n\tIcySon55\r\n\tNeobeo\r\n\tonepiecefreak\r\nGIT Info:\r\n\tBranch:\tIcySon55/Kuriimu/master\r\n\tCommit:\t64e86178\r\n\tCompiled:\t2018-12-03 19:34:08UTC\r\n\tby:\tIcySon55 ([email protected])")] | ||
[assembly: AssemblyDescription("Kuriimu is the game translation text editor for authors of fan translations.\r\n\r\nCoding:\r\n\tIcySon55\r\n\tNeobeo\r\n\tonepiecefreak\r\nGIT Info:\r\n\tBranch:\tIcySon55/Kuriimu/master\r\n\tCommit:\t3f7bcd9\r\n\tCompiled:\t2018-11-10 00:07:40UTC\r\n\tby:\tIcySon55 ([email protected])")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("Fan Translators International")] | ||
[assembly: AssemblyProduct("Kuriimu")] | ||
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@@ -34,8 +31,6 @@ | |
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
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// Use this when you apply git tags like "0.1.0" to automatically keep up with the version | ||
[assembly: AssemblyVersion("1.0.13.2071")] | ||
[assembly: AssemblyFileVersion("1.0.13.2071")] | ||
[assembly: AssemblyInformationalVersion("1.0.13-64e86178")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] | ||
[assembly: AssemblyInformationalVersion("1.0.0.0")] |
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