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Openvr #13

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Openvr #13

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Commits on Apr 25, 2019

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Commits on Apr 26, 2019

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  2. Fully working OpenVR!

    GlynnJKW committed Apr 26, 2019
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Commits on Jun 19, 2019

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Commits on Aug 2, 2019

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Commits on Aug 19, 2019

  1. menu/screen updates

    GlynnJKW committed Aug 19, 2019
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Commits on Aug 21, 2019

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  3. untracked .vs files

    GlynnJKW committed Aug 21, 2019
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Commits on Aug 28, 2019

  1. config modifications

    GlynnJKW committed Aug 28, 2019
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Commits on Sep 11, 2019

  1. Added global 'UseFrameBuffer' option to have cameras render to a FBO …

    …then blit to the default draw buffer
    GlynnJKW committed Sep 11, 2019
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Commits on Sep 20, 2019

  1. added getHandTransform function to scenemanager, added getRootObject …

    …function to Popupmenu, added AllowSceneMenus config option, added _movable/setMovable to boardmenu/popupmenu
    GlynnJKW committed Sep 20, 2019
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Commits on Oct 1, 2019

  1. merge

    GlynnJKW committed Oct 1, 2019
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Commits on Oct 5, 2019

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Commits on Oct 8, 2019

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Commits on Oct 9, 2019

  1. Added UIRadial

    GlynnJKW committed Oct 9, 2019
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  3. linux fix #1

    calvr committed Oct 9, 2019
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  4. cpp11

    calvr committed Oct 9, 2019
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  5. cpp11

    calvr committed Oct 9, 2019
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  6. Linux fixes

    root committed Oct 9, 2019
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Commits on Oct 18, 2019

  1. newUI updates

    GlynnJKW committed Oct 18, 2019
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Commits on Oct 24, 2019

  1. button/radial fix

    GlynnJKW committed Oct 24, 2019
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Commits on Oct 31, 2019

  1. moved OpenVRDevice class into project to reduce external dependencies…

    …, added m_universeMatrix to OpenVRDevice so openvr tracking can be 'reset'
    GlynnJKW committed Oct 31, 2019
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  2. typo

    GlynnJKW committed Oct 31, 2019
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Commits on Nov 7, 2019

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Commits on Nov 8, 2019

  1. updated UIList and UIPopup

    GlynnJKW committed Nov 8, 2019
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Commits on Nov 12, 2019

  1. movable menus (kinda)

    GlynnJKW committed Nov 12, 2019
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Commits on Nov 18, 2019

  1. Rounded rectangles

    GlynnJKW committed Nov 18, 2019
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Commits on Nov 19, 2019

  1. RenderModels part 1

    GlynnJKW committed Nov 19, 2019
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Commits on Dec 11, 2019

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Commits on Dec 12, 2019

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Commits on Jan 30, 2020

  1. small UISlider optimization

    GlynnJKW committed Jan 30, 2020
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Commits on Feb 6, 2020

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Commits on Feb 13, 2020

  1. deleted glContext line

    root committed Feb 13, 2020
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Commits on Mar 5, 2020

  1. Slider/Sceneobject semifix

    GlynnJKW committed Mar 5, 2020
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Commits on Apr 21, 2020

  1. setrotation fix

    GlynnJKW committed Apr 21, 2020
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Commits on Aug 4, 2020

  1. initial commit

    g3aguirr committed Aug 4, 2020
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Commits on Sep 30, 2020

  1. small change

    g3aguirr committed Sep 30, 2020
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Commits on Oct 5, 2020

  1. few changes

    g3aguirr committed Oct 5, 2020
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  2. merge attempt

    g3aguirr committed Oct 5, 2020
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Commits on Oct 9, 2020

  1. merge attempt 2

    g3aguirr committed Oct 9, 2020
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Commits on Dec 12, 2020

  1. small change

    g3aguirr committed Dec 12, 2020
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  2. small change

    g3aguirr committed Dec 12, 2020
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Commits on Apr 1, 2021

  1. few changes

    g3aguirr committed Apr 1, 2021
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  2. small changes init

    g3aguirr committed Apr 1, 2021
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Commits on Apr 10, 2021

  1. build issue fix

    g3aguirr committed Apr 10, 2021
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  2. Merging

    g3aguirr committed Apr 10, 2021
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  3. merge fix

    g3aguirr committed Apr 10, 2021
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  4. merge fix?

    g3aguirr committed Apr 10, 2021
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Commits on Apr 12, 2021

  1. test

    g3aguirr committed Apr 12, 2021
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