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Salvaging and Looting Settings

ISeeDEDPpl edited this page Apr 12, 2012 · 1 revision

Settings In Current Experimental Branch:

Global Character XML Settings

LootEverything:

True - Loots everything on grid before continuing *when processing a loot action*
False - Loots only the item specified (if any) when processing a loot action

UseGatesInSalvage:

if their is an acceleration gate how do you wan to handle that? Follow through the gates to find wrecks or go 'home' and delete the other bookmarks for that mission so we dont risk goging into a potentially ongoing mission?

CreateSalvageBookmarks:

general setting to create salvage bookmarks for each pocket or not (note: there is also a mission action to create individual bookmarks only when that action is specified)

CreateSalvageBookmarksIn:

Where do you want the bookmarks created for salvaging to go? "Player" or "Corp"

BookmarkPrefix:

What prefix shall we assign the salvage bookmarks. default is "salvage:"

MinimumWreckCount:

If below this # of wrecks do not create a salvage bookmark for this pocket (assumes you are using CreateSalvageBookmarks=true)

AfterMissionSalvaging:

If true the player will switch to the salvage ship and loot wrecks at the salvage bookmarks created previously between missions.

FirstSalvageBookmarksInSystem:

Attempt to process bookmarks 'in system' before moving on to bookmarks in other systems, this setting makes more sense combined when the CharacterMode=salvage

SalvageMultpleMissionsinOnePass

Salvage multiple missions in one pass will do multiple missions before processing the salvage bookmarks with the salvage ship allowing for a slight increase in efficiency while still after mission salvaging with the same character that is running the missions.

UnloadLootAtStation

If your salvage ship 'fills up' should it True = return to station and unload or False = throw out the least valuable per m3 stuff and keep stuffing

Mission Actions:

LootItem

<action name="LootItem"> <parameter name="Item" value="Quafe Ultra" /> </action> Note: looteverything has no meaning to this mission action.


Loot

<action name="Loot"> <parameter name="Item" value="Quafe Ultra" /> </action> If Looteverything is true loot all wrecks on the grid.


CreateSalvageBookmark

This is a mission action that will create a salvage bookmarks for this pocket. This is especially nice if you have aftermissionsalvaging on, but CreateSalvageBookmarks to false. This way you can make bookmarks for only the 'best' misison pockets and skip creating them for other less profitable ones.

One Day we might have:

Loot / Salvage as you go, without the need to salvage/loot, without the need for any mission actions this would be especially nice for maurauders. This would allow for 'most' of the looting/salvaging to happen without waiting on the loot actions to finish before proceeding to the next pocket, or 'finishing' the mission.