This project involves learning how to calibrate a camera and using the calibration to generate virtual objects in a scene. The project uses a checkerboard pattern as a target, and the tasks involved include detecting and extracting the checkerboard corners, selecting calibration images, calibrating the camera, and generating virtual objects in a scene relative to the checkerboard.
If encounter any problems, please feel free to contact us via email [email protected]
MacOS Intel chip
IDE: VS Code
Build with Makefile
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link to report: https://cerulean-novel-54b.notion.site/Report-4-Calibration-and-Augmented-Reality-cc6a47d456514cd5abf308d67a232bf2
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link to github: https://github.com/Hui-Hwoo/Calibration-and-Augmented-Reality
In the treminal, enter command make run_calibrate && ./run_calibrate
to compile and run cpp files
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Press
q
oresc
to exit -
Press
s
to save image
In the treminal, enter command make run_overlay && ./run_overlay
to compile and run cpp files
-
Press
q
oresc
to exit -
Press
s
to save image
In the treminal, enter command make run_feature && ./run_feature
to compile and run cpp files
-
Press
q
oresc
to exit -
Press
s
to save image
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Use
make clean
commmand to remove temporary files created when compiling -
Saved images will be renamed by the timestamps in
img
directory, therefore, the newely saved image will be the last one -
Program may have some delays, thank you for your patience :)