Skip to content

Commit

Permalink
finish EN part
Browse files Browse the repository at this point in the history
  • Loading branch information
Frédérique Chambinaud committed Feb 7, 2024
1 parent 15ae8c8 commit be26292
Show file tree
Hide file tree
Showing 12 changed files with 10 additions and 43 deletions.
2 changes: 1 addition & 1 deletion _sass/base.scss
Original file line number Diff line number Diff line change
Expand Up @@ -254,7 +254,7 @@ h2{
box-shadow: inset 0rem -0.6rem 0px $yellow;
// display: flex;
// justify-content: start;
// display: inline-block;
display: inline-block;
}

h3{
Expand Down
2 changes: 1 addition & 1 deletion en/doc/guides/developpement.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ title: Development

### Keeping in sync

This repository is kept in sync with [upstream](https://github.com/Smithsonian/dpo-voyager).
This repository is kept in sync with [upstream](https://github.com/Smithsonian/dpo-voyager){:target="_blank"}.

```
git merge -m "merge branch 'master' on $(git rev-parse --short master)" master
Expand Down
2 changes: 0 additions & 2 deletions en/doc/guides/voyager/story_interface.html
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,4 @@ <h3 id="ligne-jaune-h3-doc">Explore the scene</h3>
</ul>
</div>

<!-- <h3 id="ligne-jaune-h3-doc">Créer une scène pas à pas</h3> -->

</section>
4 changes: 2 additions & 2 deletions en/doc/references/models/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ title: 3D Models

## 3D models: basic principles

Models should be in **GLTF-binary** format (`.glb` files), though other formats might work.
Models should be in [GLTF-binary](https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html){:target="_blank"} format (`.glb` files), though other formats might work.

Compression (using [Draco](https://google.github.io/draco/){:target="_blank"}) is supported and will generally speed up loading : faster network transfer and faster object parsing.

Expand All @@ -31,7 +31,7 @@ The Blender [GLTF export](https://github.com/KhronosGroup/glTF-Blender-IO){:targ
<img alt="screenshot of Blender's glTF export popup" src="/assets/img/doc/blender_export_gltf_options.webp"/>
<figcaption>glTF export popup</figcaption>
</figure>
<p>For advanced use cases, check out the official documentation at <a href="https://docs.blender.org/manual/en/4.0/addons/import_export/scene_gltf2.html">doc.blender.org</a>.</p>
<p>For advanced use cases, check out the official documentation at <a href="https://docs.blender.org/manual/en/4.0/addons/import_export/scene_gltf2.html" target="_blank">doc.blender.org</a>.</p>
<p>The <b>Binary</b> format (<code>.glb</code>) is recommended.</p>
<p>It is also possible to choose between <b>Z up</b> and <b>Y up</b> in the <b>Transform</b> menu for the scene's axis orientation.</p>
<p>Draco compression is supported and will generally speed up loading : faster network transfer and faster object parsing.</p>
Expand Down
2 changes: 1 addition & 1 deletion en/doc/tutorials/deployment.md
Original file line number Diff line number Diff line change
Expand Up @@ -65,7 +65,7 @@ Other accounts can be created via the web interface.

After creating your first user account, navigate to [localhost:8000](http://localhost:8000){:target="_blank"} and log in.

From there, you can create your first scene by following the instructions provided in the [Voyager import tutorial](/en/doc/tutorials/voyager/import).
From there, you can [create your first scene](/en/doc/tutorials/voyager/edit) by following the instructions provided in the [Voyager import tutorial](/en/doc/tutorials/voyager/import).

If you want to edit the source code, refer to the [development guide](/en/doc/guides/developpement).

Expand Down
16 changes: 0 additions & 16 deletions en/doc/tutorials/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -17,19 +17,3 @@ <h3 id="ligne-jaune-h3-doc">Learn to use eCorpus</h3>
</p>
</div>
</section>

<!-- <section class="section section-center section-white">
<div class="content my-4">
<h2>Sections</h2>
<div class="d-flex justify-content-center">
<a href="deployment">
<h4>Deployment</h4>
<small>Déployyour first eCorpus instance</small>
</a>
<a href="voyager/import">
<h4>Import a scene</h4>
<small>importyour first 3D object</small>
</a>
</div>
</div>
</section> -->
2 changes: 1 addition & 1 deletion fr/doc/guides/development.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ title: Développement

### Mise en route

Voir le [guide d'installation rapide](/fr/doc/tutorials/deployment).
Voir le [guide d'installation rapide](/fr/doc/tutorials/deployment){:target="_blank"}.

Utiliser la commande : `npm run watch` pour activer la recompilation automatique.

Expand Down
2 changes: 0 additions & 2 deletions fr/doc/guides/voyager/story_interface.html
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,4 @@ <h3 id="ligne-jaune-h3-doc">Explorer votre scène</h3>
</ul>
</div>

<!-- <h3 id="ligne-jaune-h3-doc">Créer une scène pas à pas</h3> -->

</section>
2 changes: 1 addition & 1 deletion fr/doc/references/administration/requirements.md
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ Il a été vérifié qu'il fonctionnait sur des systèmes aussi petits que 1 Go
- [Nodejs](https://nodejs.org/){:target="_blank"} v16 (LTS) ou supérieure.
- Le système sous-jacent doit supporter [shared memory](https://en.wikipedia.org/wiki/Shared_memory){:target="_blank"} (pour le [WAL Log](https://sqlite.org/wal.html){:target="_blank"} de sqlite) - n'importe quel système d'exploitation moderne devrait convenir.

une chaîne d'outils pour compiler les addons nodejs natifs peut être nécessaire si [node-sqlite3](https://github.com/TryGhost/node-sqlite3/releases) ne fournit pas de module préconstruit fonctionnel pour votre plateforme.
une chaîne d'outils pour compiler les addons nodejs natifs peut être nécessaire si [node-sqlite3](https://github.com/TryGhost/node-sqlite3/releases){:target="_blank"} ne fournit pas de module préconstruit fonctionnel pour votre plateforme.

Vous pouvez également utiliser [Docker](https://www.docker.com/){:target="_blank"}.

Expand Down
4 changes: 2 additions & 2 deletions fr/doc/references/index.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
---
<!-- ---
title: Références
---
## Références
Ensemble de ressources et pages référençant de façon exhaustive un groupe d'informations.

-->
2 changes: 1 addition & 1 deletion fr/doc/tutorials/deployment.md
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ Par la suite, d'autres comptes pourront être créés via l'interface web.

Rendez-vous à l'adresse [localhost:8000](http://localhost:8000){:target="_blank"} et connectez-vous à l'aide de votre nouveau compte.

Vous pouvez maintenant [créer votre première scène](/fr/doc/tutorials/voyager/edit).
À partir de là, vous pouvez [créer votre première scène](/fr/doc/tutorials/voyager/edit) en suivant les instructions fournies dans le tutoriel d'[importation Voyager](/fr/doc/tutorials/voyager/import).

Si vous souhaitez éditer le code source, réferez-vous au [guide de développement](/fr/doc/guides/development).

Expand Down
13 changes: 0 additions & 13 deletions fr/doc/tutorials/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -18,16 +18,3 @@ <h3 id="ligne-jaune-h3-doc">Apprendre à utiliser eCorpus</h3>
</p>
</div>
</section>


<!-- <section class="section section-center section-white">
<div class="content my-4">
<h2>Sections</h2>
<div class="d-flex justify-content-center">
<a href="deployment">
<h4>Déploiement</h4>
<small>Déployez votre instance de eCorpus</small>
</a>
</div>
</div>
</section> -->

0 comments on commit be26292

Please sign in to comment.