Skip to content

Commit

Permalink
Outlaw minor update.
Browse files Browse the repository at this point in the history
  • Loading branch information
Hekili committed Dec 9, 2023
1 parent 7aeca18 commit 47407f8
Show file tree
Hide file tree
Showing 2 changed files with 4 additions and 3 deletions.
5 changes: 3 additions & 2 deletions Dragonflight/APLs/RogueOutlaw.simc
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,8 @@ actions.finish+=/dispatch
# Stealth
actions.stealth+=/blade_flurry,if=talent.subterfuge&talent.hidden_opportunity&spell_targets>=2&buff.blade_flurry.remains<gcd
actions.stealth+=/cold_blood,if=variable.finish_condition
actions.stealth+=/between_the_eyes,if=variable.finish_condition&talent.crackshot
# High priority Between the Eyes for Crackshot, except not directly out of Shadowmeld
actions.stealth+=/between_the_eyes,if=variable.finish_condition&talent.crackshot&(!buff.shadowmeld.up|stealthed.rogue)
actions.stealth+=/dispatch,if=variable.finish_condition
# 2 Fan the Hammer Crackshot builds can consume Opportunity in stealth with max stacks, Broadside, and low CPs, or with Greenskins active
actions.stealth+=/pistol_shot,if=talent.crackshot&talent.fan_the_hammer.rank>=2&buff.opportunity.stack>=6&(buff.broadside.up&combo_points<=1|buff.greenskins_wickers.up)
Expand All @@ -122,4 +123,4 @@ actions.stealth_cds+=/variable,name=shadow_dance_condition,value=buff.between_th
actions.stealth_cds+=/shadow_dance,if=!talent.keep_it_rolling&variable.shadow_dance_condition&buff.slice_and_dice.up&(variable.finish_condition|talent.hidden_opportunity)&(!talent.hidden_opportunity|!cooldown.vanish.ready)
# Keep it Rolling builds without Crackshot use Dance at finish condition but hold it for an upcoming Keep it Rolling
actions.stealth_cds+=/shadow_dance,if=talent.keep_it_rolling&variable.shadow_dance_condition&(cooldown.keep_it_rolling.remains<=30|cooldown.keep_it_rolling.remains>120&(variable.finish_condition|talent.hidden_opportunity))
actions.stealth_cds+=/shadowmeld,if=talent.crackshot&variable.finish_condition|!talent.crackshot&(talent.count_the_odds&variable.finish_condition|talent.hidden_opportunity)
actions.stealth_cds+=/shadowmeld,if=variable.finish_condition&!cooldown.vanish.ready&!cooldown.shadow_dance.ready
Loading

0 comments on commit 47407f8

Please sign in to comment.