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Releases: HashEdits/EditDistributionTools

v2.3

03 Aug 17:15
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V2.3

  • 🤝Multiple patchers can now coexist in the same folder(Adjerry91)

  • 🧊Added support for FBXs which do not have an avatar (HashEdits)

    • only works when the builder is fed the asset trough the unity file explorer
  • 📓More consistent text throughout the UI and debug messages (Adjerry91)

  • 🐛Fixed bug where Hdiff wouldn't launch on some windows systems (HashEdits)

New Contributors

Full Changelog: EditDistributionTools-V2.2...EditDistributionTools-V2.3

v2.2

30 Mar 10:49
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V2.2

  • Updated Readme with a video tutorial and desctiptions of the different windows

  • 📓 Added Tooltips

    • (Hovering your mouse over items will give you a description of what the field/button does)
  • 🐧 Fixed Linux Support

  • 🍎 Added MacOS Support

  • Fixed OSC Cache not being reset

Full Changelog: EditDistributionTools-V2.1...EditDistributionTools-V2.2

v2.1

02 Mar 17:26
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V2.1

  • Fixed issue with absolute name for the updater
  • Added back /*DIR PATCHER*/ as a valid tag to remplace where the window can be spawned from
  • Moved Most fonctions that were shared between updater and patcher in a namespace

v2.0✨

03 Feb 19:50
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V2.0

  • Compleate re-write in C# :neckbeard:
  • Better workflow💦
  • Builder tool
  • Reactive Unity windows💻
  • Linux compatibility🐧

V1.5

15 Sep 09:42
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V1.5

  • Builder will no longer ask for the custom dir name and will find the right relative math for evrything
  • File dialog windows will always be focused
  • fixed bug where temp file would get bundled with a release using ReleaseBuilder

v1.4

14 Sep 12:40
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V1.4

  • Error handling in the builder (it will clean up it's mess if something happens)
  • The builder deletes the temp files it creates when building patcher for much easier batching the creation of multiple patchers at once
  • Added some more ASCII art in the builder
  • Made myself the release builder to more easely build new releases
  • Descriptions now have to be stored in a .txt file (no more tempering with your model if you click select instead of cancel)

v1.3

06 Sep 09:55
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V1.3

  • Builder now supports all non-ASCII characters,もうクラッシュはありません、 すごい!
  • Added ASCII art in the patcher to give feedback to the user instead of seeing a slab of debug messages
  • added ASCII art in the builder to add a bit of visual flurish

v1.2

02 Sep 17:43
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V1.2

  • Patcher now resets the OSC config
  • Better-er handling of user input (file dialog windows now pop up)

v1.1.2

24 Aug 18:36
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V1.1.2

  • Added support for easy remplacement of text in description files stored in a directory (/*AVATAR NAME*/,/*AVATAR AUTHOR*/, /*StoreLink*/, /*PACKAGE NAME*/, /*DIR PATCHER*/ and /*DIR PREFAB*/ in all of the files in the specified directory will be remplaced by something that makes sense for your project)
  • Better handling of user input ("" no longer required for paths, diff files names no longer asked 😁)
    • v1.1.1 fixed some bugs
    • v1.1.2 made the builder idiot proof

v1.0

24 Aug 03:02
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V 1.0

First release of Hash's Face tracking patcher:

  • builder let's you create diff files and a patcher to share with your customers