Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
added note about DLP build transformation functions
  • Loading branch information
noahpettit authored Jun 15, 2023
1 parent fdef48c commit 34df2cf
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
# Harvey Lab Mouse VR
Developed by members of the Harvey Lab (http://harveylab.hms.harvard.edu/) and the HMS Research Instrumentation Core (http://instrumentation.hms.harvard.edu/).
Developed by members of the Harvey Lab (http://harveylab.hms.harvard.edu/) and the HMS Research Instrumentation Core (http://instrumentation.hms.harvard.edu/). Community contributions to any aspects of the designs or documentation very welcome, please submit a pull request with a clear description of the changes/additions and the rationale behind them.


## Table of Contents
Expand Down Expand Up @@ -383,6 +383,8 @@ We use the ViRMEn virtual reality engine: https://pni.princeton.edu/pni-software

https://github.com/HarveyLab/mouseVR/blob/master/Software/Virmen/transformations/fliptransformCyl_NPparab.m Is an example of a ViRMEn transformation function that works reasonably well with this setup. It isn't the most accurate but looks fairly good to me and I've had good mouse behavior. Some people have approximated the parabola as a cylinder which can speed things up. If you're doing something that requires knowing exactly where in the visual field something is presented, don't rely on this function.

For the DLP lightcrafter build contributed by Ethan, there is are transformations functions in https://github.com/HarveyLab/mouseVR/tree/master/Software/Virmen/transformations.

# Headfixation

Head-fixation harware is somewhat is independent of the VR setup, but here are some designs for headplates and headplate holders developed in the Harvey lab for our experiments.
Expand Down

0 comments on commit 34df2cf

Please sign in to comment.