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Fix actor mtx interpolation flag persisting through skipped frames #903

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Archez
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@Archez Archez commented Dec 23, 2024

The FrameInterpolation_IgnoreActorMtx was missing a check for if the current frame was being recorded for interpolation or not, this meant the logic in RecordCloseChild was not executed and prevented the ignore_inv_actor_mtx from being cleared. It would then apply to every actor on the next recorded frame until the first FrameInterpolation_IgnoreActorMtx is encountered (usually links feet shadow).

Added flag clearing at the state of a frame as a backup to ensure nothing lingers from a previous frame.

Fixes #899

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@louist103 louist103 merged commit 89fc0f0 into HarbourMasters:develop-satoko Dec 24, 2024
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3 participants