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Ingame Awesomeium UI library.

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UI

Custom ingame UI library for TERA.

Example

index.js

const UI = require('ui'),
    Command = require('command')

module.exports = function TestUI(dispatch) {
    const ui = UI(dispatch),
        command = Command(dispatch)

    ui.use(UI.static(__dirname + '/ui'))

    command.add('testui', () => { ui.open() })
}

ui/index.html

<html>
	<head>
		<script>
			window.addEventListener('error', function(e) {
				_tera_client_proxy_.alert('Error: ' + e.message)
			})

			window.onload = function() {
				_tera_client_proxy_.resize_to(200, 200)
				_tera_client_proxy_.set_title('Test UI')
			}
		</script>
	</head>
	<body>
		Hello ponies!
	</body>
</html>

API

The API is identical to Express, with a few notable differences:

  • The constructor UI(dispatch[, options]) returns an instance of UI.Router.
  • UI.Router has a new function called open([path]) which opens an ingame window pointing to the specified route.

tera_client_proxy

The ingame Awesomium browser has a property of window called __tera_client_proxy__ that allows scripts to interact with the client. It has the following functions:

get_gender()

Returns the player's gender name (localized).

get_race()

Returns the player's race name (localized).

get_class()

Returns the player's class name (localized).

get_name()

Returns the player's name.

get_level()

Returns the player's level.

get_continent()

Returns the player's continent ID.

get_server_id()

Returns the arbiter server ID.

get_language()

Returns the client's language code (ex. 'USA').

get_locale()

Returns the client's locale (ex. 'en').

get_size()

Returns the browser window size.

save_feedback(str1, str2, str3, str4)

open_web_direct(url)

close()

Closes the browser window.

invoke_menu(unk)

alert(string)

Prints a system alert message to the ingame chat box.

open_external_web(website_id)

open_web(url)

purchase(unk1, unk2)

query_coin(unk)

Sends C_QUERY_COIN.

reload()

Reloads the page.

resize_to(width, height)

Resizes the browser window.

set_title(title)

Sets the window title.

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Ingame Awesomeium UI library.

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