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Piranha
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Groovounet/piranha
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PIRANHA README (http://www.g-truc.net) ======================================================================== Piranha is an OpenGL demoscene developed under LGPL licence to Windows and Linux. It is build to VC7.1, MinGW and GCC. ======================================================================== Beta 1.1 - 01-06-2005 - Using GTL Beta 1.2 - Fixe forgotten extensions detection. - Fixe number of texture units detection. - Use a new map to terrain. Beta 1.0 - 01-03-2005 - Add camera control during pause. - Add high qualities textures to the earth. - Add state machine. - Add multi rendering solution based on computer configuration. - Add fade object. - Add new utils features : singleton and smart pointer. - Add the state machine. - Add heightmap blur. - Add plant on ground. - Add ground colormap deformation. - Add terrain sky. - Add TinyXML, an XML parser. - Add an XML parseur to terrain configuration. - Add a log to OpenGL errors. - Add some tunnels scenes. - Update the scene organization. - Update TinyXML to be include in a namespace. - Update terrain scenes. - Improve the title scene. - Improve the transition between scenes "tunnel7" and "tunnel8". Alpha 2.0 - 12-18-2004 - Add independente screen resolution rendering. - Add memory tracker. - Add camera. - Add terrain redering. - Add some OpenGL extensions support. - Improve objects. - Improve the GLSL shader class. - Improve all scene rendering. - Improve the file manager. - Fixe memory leak. - Fixe some bugs. Alpha 1.0 - 12-03-2004 - Add scene manager. - Add "Author" scene. - Add "Title" scene. - Add the last "Tunnel" scene. - Add the third last scene. - Add particle manager. - Add "cube" system. - Add "Stars" system. - Add "Death Planet" system. - Add "Explode" system. - Add the HUD. - Add the Window manager. - Add a full time based system. ========================================================================