v2.5.0
BETA RELEASE
What's Changed
New Features
- Soft Mallet by @Syrcan in #1277
- Increase output of Primitive Pump when it is raining by @DStrand1 in #1298
- Make muffler hatch break a snow layer by @DStrand1 in #1296
- Move polymer names away from lang by @ALongStringOfNumbers in #633
- Early game circuit recipe tweaks (Steam - LV - MV) by @Syrcan in #1274
- Make Assembly Line Recipes Less Confusing by @IncandescenceSy in #1312
- add animated overlay for the lathe by @TechLord22 in #1314
- add tooltip to circuit slot saying it is valid for recipe inputs by @DStrand1 in #1327
- Split harder iron recipes into 2 configs by @Syrcan in #1276
- Allow pipes in frames in multiblock structures by @DStrand1 in #1299
- Tool Rewrite by @Rongmario in #690
- isolate RotorStats from ToolStats by @TechLord22 in #1347
- Change EBF preview to use LV energy hatches by @TechLord22 in #1334
- improve logging for recipe conflicts by @TechLord22 in #1346
- Add CT support for full material fluidPipeProperties by @TechLord22 in #1369
- port some of GCP quests into Multiblocks Guide App by @Quarri6343 in #906
- Add a new paper recipe without stone slabs by @TechLord22 in #1358
- Fix multiple miners in the same chunk conflicting by @dtcameron in #1290
- Require one bucket for concrete crafting recipe by @TechLord22 in #1357
- Small recipe tweaks by @DStrand1 in #1295
- Only allow crafting tools in crafting station tool inventory by @TechLord22 in #1392
- Save void mode and locked fluid for super tanks by @ALongStringOfNumbers in #1396
- Improve electric overlay colors by @DStrand1 in #1377
- Overhaul tooltips by @DStrand1 in #1376
- feat(multiblocks):rebalanced multiblock explosions to be based off voltage by @dtcameron in #1384
Bug Fixes
- Fix Parallel Recipe / by Zero Crashes by @bruberu in #1279
- Fix TFC foods not replenishing saturation/hunger by @ALongStringOfNumbers in #1065
- Fix output overlay rendering under other overlays by @DStrand1 in #1301
- Energy Converter fixes by @DStrand1 in #1302
- Implement Creative Energy Emitter IO/sec Label by @bruberu in #1288
- Fix crash with Console Terminal App by @ALongStringOfNumbers in #1297
- FIx ActiveVariantBlockBakedModel and VariantActiveBlock NPE crashes by @PrototypeTrousers in #1294
- fix strange fluid temperatures by @TechLord22 in #1321
- fix steam forge hammer progress bar not matching electric by @DStrand1 in #1326
- Wooden Crate Recipe in Assembler broken by @tier940 in #1319
- Update some GUI asset names for texture packs by @DStrand1 in #1318
- fix same recipes instances being added to JEI more than once by @PrototypeTrousers in #1269
- Fix Miners forming the list of blocks to mine incorrectly by @ProTriforcer in #1305
- Give frames a sound when placed vertically by @DStrand1 in #1249
- Fix name mold recipes in forming press not working by @TechLord22 in #1311
- Fix chanced output boost not being applied to multiblocks by @PrototypeTrousers in #1317
- Fix recycling recipe durations by @DStrand1 in #1348
- Fix FuelableInfoProvider calling client only method on server by @TechLord22 in #1340
- GroovyScript Misc by @brachy84 in #1366
- Fix crash when distributing fluid through Shutter Cover by @ALongStringOfNumbers in #1338
- TOP info improvements by @DStrand1 in #1289
- fix Mending/Unbreaking being allowed on GT armor by @DStrand1 in #1375
- Change Energy Hatch in Cleanroom to LV in JEI Preview by @IntegerLimit in #1380
- GroovyScript compat fix by @brachy84 in #1387
- fix crafting station "free neutronium tools bug" by @PrototypeTrousers in #1370
- Fix some issues with parallel logic by @ALongStringOfNumbers in #1382
- Fix BlockMachine ignoring MTE harvest tool/level by @DStrand1 in #1394
- Fix a few issues with placing Pipes into Frames by @DStrand1 in #1300
- Return instead of throwing if a non-neighbor calls neighborChanged by @PrototypeTrousers in #1398
- bug(multiblocks):fixed large miners using 7 eu/t by @dtcameron in #1395
- Prevent decomposition of acids for hydrogen production by @TechLord22 in #1406
Internal Changes
- rename
core
package toasm
by @DStrand1 in #1280 - Modularization pt 1: Networking by @DStrand1 in #1281
- Modularization pt 2: Hidden modules by @DStrand1 in #1282
- Modularization pt 3: Commands by @DStrand1 in #1283
- Modularization pt 4: Advancements by @DStrand1 in #1284
- Modularization pt 5: Sounds by @DStrand1 in #1285
- Modularization pt 6: Enchantments by @DStrand1 in #1286
- MaterialIconSet Fallback System by @TechLord22 in #1203
- remove unneeded (and unfunctional) AE2 rendering compat by @DStrand1 in #1325
- Improve Logging by @TechLord22 in #1322
- add docs and annotations for many recipe logic classes by @TechLord22 in #1320
- Decouple parallel voltage from overclock and recipe search voltage by @TechLord22 in #1332
- Deprecate MetaTileEntity#onAttached by @TechLord22 in #1204
- Some optimizations by @DStrand1 in #1374
Translation Changes
- Update ru_ru.lang by @marisathewitch in #1308
- Update ja_jp.lang by @tier940 in #1328
Other Changes
- fix definition$getContainerItem mutating the stack passed by @PrototypeTrousers in #1379
New Contributors
- @IncandescenceSy made their first contribution in #1312
- @dtcameron made their first contribution in #1290
- @IntegerLimit made their first contribution in #1380
Full Changelog: v2.4.4...v2.5.0