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2.0.6
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serenibyss committed Jan 20, 2022
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27 changes: 27 additions & 0 deletions CHANGELOG.md
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## Changelog

### 2.0.6
BETA RELEASE

Featured Changes:

* Fluid Pipe Rework
* Fixes all instances of voiding and other random issues
* Fluid pipes can now have a side be "blocked" by shift-right-clicking with a Wrench on the Machine Grid
* Fluids in this new implementation currently slosh like GT5U
* Expect more changes to come to pipes in the coming updates

* Unlockable Capes
* Capes can now be unlocked via Advancements in-game, and selected using a new Terminal app
* 4 capes are available now, unlocked from various advancements
* Capes can be added by addons or by CraftTweaker (documentation coming soon!)

* Remove item pipe logging spam
* Fix Large Boilers increasing item burn time over time
* Fix Large Turbines not showing the fluid in their Hatches on login
* Cables now act as "fuses" when overvolted, to protect your machines
* Fix amperage averaging for cable burning
* Add a new command `/gt recipecheck` which will look for and inform you of any potential recipe conflicts
* Add new CT method to hide a multiblock preview from JEI
* Fix all recipe conflicts in GT recipes
* Fix treated wood pulp and plank localization
* Misc changes (remove Sodium Ingot, change Platinum Sludge Residue from Electrolyzer to Centrifuge)

### 2.0.5
BETA RELEASE

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2 changes: 1 addition & 1 deletion src/main/java/gregtech/GregTechVersion.java
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Expand Up @@ -6,7 +6,7 @@ public final class GregTechVersion {
//This number is incremented every major feature update
public static final int MINOR = 0;
//This number is incremented every time the feature is added, or bug is fixed. resets every major version change
public static final int REVISION = 5;
public static final int REVISION = 6;
//This String is for additional info on the release version if needed (like alpha, beta, rc). Comment out when unused
public static final String EXTRA = "beta";
//This is the String formatted version, used in builds
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