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changelog for 1.3.0-a (#1450)
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screret authored Jun 19, 2024
1 parent cb7d336 commit 9730c97
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53 changes: 22 additions & 31 deletions CHANGELOG.md
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Version: 1.3.0

### ADDITIONS:
- Added pollution
- If you don't want to deal with it, pipe it elsewhere with duct pipes (or disable it.)
- Added a generic medical condition system used for pollution, hazardous materials and radioactive areas for when fission is implemented.
- Made Active Transformers explode if broken whilst active (configurable) via `harmlessActiveTransformers`
- Added a config option to disable ore processing diagrams for packs that change ore processing a lot
- Pipes moving hot fluids now damage you if you stand on them as they should
- Added the nano saber, an electric sword
- Added a config toggle for Compass, as it's unfinished.
- Added extended multiblock rotation for making your machines face sideways, or be mirrored
- Made it possible to place frame boxes on pipes for negating damage
- Made frame boxes climbable
- Added the subtitle language values for machine/tool sounds
- Added various missing, commented out recipes back
- Added the ability to disable ore processing categories per material

### CHANGES:
- Made the hazard system (as well as its API) better to play with and use.
- Added early game ways to reduce/remove the effects of hazards via face masks and rubber gloves
- Made veined ore veins like copper and iron thicker and denser
- updated chinese, russian & japanese translations
- Made the ores always drop a consistent amount of raw ore and moved the multiplier to ore the processing step
- Empty tanks in a fluid pipe are now hidden in Jade
- Changed all mentions of Liters to millibuckets for consistency.
- Made multiblock autobuild able to use containers in your inventory like shulkerboxes and correctly programmed backpacks
- Made pollution more bearable
- Made pollution shrink away slowly (speed is configurable)
- Made pollution spawn a fixed amount of particles instead of a massive amount
- Made pollution change the grass/leaf/water color of the area it's in
- Made singleblock generators produce a small amount of pollution
- Made air ducts more sensible to use
- Made all medical conditions be unconditionally removed on death
- Made normal naquadah not radioactive
- Made higher-tier air scrubbers have a higher radius
- Updated ja_jp & zh_cn language files

### FIXES:
- Fixed mortar bonemeal recipe not giving as much bonemeal as was intended
- Fixed some configs not being registered properly
- Fixed EMI AE2 autofill compat
- Fixed removed fluid/bedrock ore veins crashing the server and clearing the entire vein map
- Fixed the total computation value of recipes not showing up in the recipe viewers
- Fixed custom ore veins not showing up in recipe viewers on servers
- Fixed non-burnable logs having a coke oven recipe for charcoal
- Fixed stripped logs and wood blocks not having plank recipes as they should
- Fixed LV screwdriver and buzzsaw being marked as IV tools
- Fixed placing cables/pipes being incredibly laggy
- Fixed create compatiblity sometimes crashing servers
- Fixed parallel hatch not working sometimes
- Fixed missing null checks on create compatibility machines sometimes causing crashes
- Fixed fluid parallel logic
- Fixed GT recipe removal filtering
- Fixed pipe frame material not loading correctly when a world is loaded
- Fixed custom veins not generating when no biomes are set
- Fixed "%s B" and "%s mB" being inverted in the language values
- Fixed unsafe set operation in recipe logic that could cause crashes
- Fixed removal of vanilla GT ore veins not working correctly on singleplayer
- Fixed xaero's minimap spamming the log when it's rendering a material block
2 changes: 1 addition & 1 deletion gradle.properties
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Expand Up @@ -3,7 +3,7 @@ org.gradle.jvmargs = -Xmx6G
# Mod Info
mod_id = gtceu
mod_name = GregTech
mod_version = 1.3.0
mod_version = 1.3.0-a
mod_description = GregTech CE Unofficial, ported from 1.12.2
mod_license = LGPL-3.0 license
mod_url = https://github.com/GregTechCEu/GregTech-Modern/
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Expand Up @@ -172,7 +172,6 @@ public <T> T getMetadataSection(MetadataSectionSerializer<T> metaReader) {
entry.addProperty("path", "^recipes/" + id.getPath().replaceAll("[\\W]", "\\\\$0") + "\\.json" + "$");
block.add(entry);
});
GTRecipes.RECIPE_FILTERS.clear();
filter.add("block", block);
return metaReader.fromJson(filter);
}
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