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fix dense plates requiring ingot property (#1297)
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screret authored May 23, 2024
1 parent 4f64644 commit 574bba3
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21 changes: 12 additions & 9 deletions CHANGELOG.md
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Expand Up @@ -3,21 +3,24 @@
Version: 1.2.3

### ADDITIONS:
- Custom coil tiers are new displayed in JEI and displayed on separate lines to the temperature.
- Custom coil tiers are now displayed in JEI and displayed on separate lines to the temperature.
- Turbines now hurt the player when running.
- In-world oil spouts.
- Fluid pipes display the fluid contents when using Jade/TOP.
- Hazmat armor and added various debuff effects. (asbestos is now a breathing hazard, uranium is radioactive to touch, etc)
- Added in-world oil spouts.
- Made fluid pipes display the fluid contents when using Jade/TOP.
- Added hazmat armor and added various debuff effects.
- asbestos is now a breathing hazard, uranium is radioactive to touch, etc.

### CHANGES:
- Reworking of rotor stats by moving efficiency to its own parameter.
- Reworked rotor stats by moving efficiency to its own parameter.
- PACK/ADDON DEVS NEED TO CHANGE THEIR ROTOR PROPERTIES
- Number formatting for duration and eu values in JEI.

### FIXES:
- Fixed all pipe blocks being washed away by any fluid.
- Made active overlay textures actually render on machines when running or paused.
- Quarktech armor consuming lunchboxes and other "foods" that don't get consumed immediately.
- Various ore smelting recipes were added.
- GT armors no longer take durability damage.
- Fixed QuarkTech armor consuming lunchboxes and other "foods" that don't get consumed immediately.
- Fixed various ore smelting recipes were added.
- Fixed GT armors no longer take durability damage.
- Updated ru and tw translations.
- Laser hatches now save the energy between world loads.
- Fixed laser hatches now save the energy between world loads.
- Fixed dense plates requiring ingots to craft.
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Expand Up @@ -32,7 +32,7 @@ public static void init(Consumer<FinishedRecipe> provider) {
rodLong.executeHandler(provider, PropertyKey.DUST, PartsRecipeHandler::processLongStick);
plate.executeHandler(provider, PropertyKey.DUST, PartsRecipeHandler::processPlate);
plateDouble.executeHandler(provider, PropertyKey.INGOT, PartsRecipeHandler::processPlateDouble);
plateDense.executeHandler(provider, PropertyKey.INGOT, PartsRecipeHandler::processPlateDense);
plateDense.executeHandler(provider, PropertyKey.DUST, PartsRecipeHandler::processPlateDense);

turbineBlade.executeHandler(provider, PropertyKey.INGOT, PartsRecipeHandler::processTurbine);
rotor.executeHandler(provider, PropertyKey.INGOT, PartsRecipeHandler::processRotor);
Expand Down Expand Up @@ -297,7 +297,7 @@ public static void processPlateDouble(TagPrefix doublePrefix, Material material,
}
}

public static void processPlateDense(TagPrefix tagPrefix, Material material, IngotProperty property, Consumer<FinishedRecipe> provider) {
public static void processPlateDense(TagPrefix tagPrefix, Material material, DustProperty property, Consumer<FinishedRecipe> provider) {
BENDER_RECIPES.recipeBuilder("bend_" + material.getName() + "_plate_to_dense_plate")
.inputItems(plate, material, 9)
.circuitMeta(9)
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