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Version 1.1.0
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Prevent installing on unmerged SoD.
Move backup and inlined folder to weidu_external.
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GraionDilach committed May 21, 2023
1 parent 35742af commit 6e709a0
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4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -11,6 +11,10 @@ Due to inconsistency with other voicesets the Rare Action lines on the Beamdog s
Initial release.
Adds the 18 new sets from BG1.

### 1.1.0
Prevent installing on unmerged SoD.
Move backup and inlined folder to weidu_external.

## Acknowledgments
Thanks for CamDawg for [his documentation on EE 2.6+ voicesets](https://github.com/Gibberlings3/EE_soundset_tool).

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1 change: 1 addition & 0 deletions zg_bg_voices/english/setup.tra
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@@ -1,4 +1,5 @@
@0 = ~Baldur's Gate Voice Pack for EE 2.6+~
@1 = ~DLC Merger is required before mods can be installed on this game.~

@1000 = ~BG: Female Confident~
@1001 = ~Indeed.~ [zgbgf0i] // i
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10 changes: 5 additions & 5 deletions zg_bg_voices/tph/cd_add_soundset.tph
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Expand Up @@ -94,23 +94,23 @@ DEFINE_ACTION_FUNCTION cd_add_soundset
BEGIN

ACTION_IF GAME_IS ~bgee~ BEGIN
<<<<<<<<./inlined/cd_add_soundset.tph
<<<<<<<< weidu_external/zg_bg_voices/cd_add_soundset.tph
APPEND_COL ~charsnd.2da~ ~$ $ %cd_name% %cd_morale_break1% %cd_happy% %cd_unhappy_1% %cd_unhappy_2% %cd_breaking_pt% %cd_leader1% %cd_tired1% %cd_bored1% %cd_battlecry1% %cd_battlecry2% %cd_battlecry3% %cd_battlecry4% %cd_battlecry5% %cd_attack1% %cd_attack2% %cd_attack3% %cd_attack4% %cd_damage1% %cd_dying1% %cd_hurt1% %cd_forest% %cd_city% %cd_dungeon% %cd_day% %cd_night% %cd_common1% %cd_common2% %cd_common3% %cd_common4% %cd_common5% %cd_common6% %cd_action1% %cd_action2% %cd_action3% %cd_select_rare1% %cd_select_rare2% %cd_select_rare3% %cd_select_rare4% %cd_interaction1% %cd_interaction2% %cd_interaction3% %cd_interaction4% %cd_interaction5% %cd_action_rare1% %cd_action_rare2% %cd_action_rare3% %cd_action_rare4% %cd_padding% %cd_padding% %cd_special1% %cd_special2% %cd_special3% %cd_gen_death1% %cd_specific_death% %cd_complimented1% %cd_complimented2% %cd_complimented3% %cd_insulted1% %cd_insulted2% %cd_insulted3% %cd_dialog_hostile% %cd_dialog_default% %cd_select_rare5% %cd_select_rare6% %cd_criticalhit% %cd_criticalmiss% %cd_immune% %cd_inventory% %cd_pickpocket% %cd_shadows% %cd_disrupted% %cd_trap% %cd_padding% %cd_padding% %cd_select_rare5% %cd_select_rare6% %cd_select_rare7% %cd_select_rare8% %cd_action4% %cd_action5% %cd_action6% %cd_action7% %cd_morale_break2% %cd_leader2% %cd_tired2% %cd_bored2% %cd_hurt2% %cd_common7% %cd_damage2% %cd_damage3% %cd_dying2% %cd_gen_death2% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding%~
>>>>>>>>
END
ACTION_IF GAME_IS ~bg2ee eet~ BEGIN
<<<<<<<<./inlined/cd_add_soundset.tph
<<<<<<<< weidu_external/zg_bg_voices/cd_add_soundset.tph
APPEND_COL ~charsnd.2da~ ~$ $ %cd_name% %cd_morale_break1% %cd_happy% %cd_unhappy_1% %cd_unhappy_2% %cd_breaking_pt% %cd_leader1% %cd_tired1% %cd_bored1% %cd_battlecry1% %cd_battlecry2% %cd_battlecry3% %cd_battlecry4% %cd_battlecry5% %cd_attack1% %cd_attack2% %cd_attack3% %cd_attack4% %cd_damage1% %cd_dying1% %cd_hurt1% %cd_forest% %cd_city% %cd_dungeon% %cd_day% %cd_night% %cd_common1% %cd_common2% %cd_common3% %cd_common4% %cd_common5% %cd_common6% %cd_action1% %cd_action2% %cd_action3% %cd_select_rare5% %cd_select_rare6% %cd_select_rare7% %cd_select_rare8% %cd_interaction1% %cd_interaction2% %cd_interaction3% %cd_interaction4% %cd_interaction5% %cd_action_rare1% %cd_action_rare2% %cd_action_rare3% %cd_action_rare4% %cd_padding% %cd_padding% %cd_special1% %cd_special2% %cd_special3% %cd_gen_death1% %cd_specific_death% %cd_complimented1% %cd_complimented2% %cd_complimented3% %cd_insulted1% %cd_insulted2% %cd_insulted3% %cd_dialog_hostile% %cd_dialog_default% %cd_select_rare5% %cd_select_rare6% %cd_criticalhit% %cd_criticalmiss% %cd_immune% %cd_inventory% %cd_pickpocket% %cd_shadows% %cd_disrupted% %cd_trap% %cd_padding% %cd_padding% %cd_select_rare1% %cd_select_rare2% %cd_select_rare3% %cd_select_rare4% %cd_action4% %cd_action5% %cd_action6% %cd_action7% %cd_morale_break2% %cd_leader2% %cd_tired2% %cd_bored2% %cd_hurt2% %cd_common7% %cd_damage2% %cd_damage3% %cd_dying2% %cd_gen_death2% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding%~
>>>>>>>>
END
ACTION_IF GAME_IS ~iwdee~ BEGIN
<<<<<<<<./inlined/cd_add_soundset.tph
<<<<<<<< weidu_external/zg_bg_voices/cd_add_soundset.tph
APPEND_COL ~charsnd.2da~ ~$ $ %cd_name% %cd_morale_break1% %cd_happy% %cd_unhappy_1% %cd_unhappy_2% %cd_breaking_pt% %cd_leader1% %cd_tired1% %cd_bored1% %cd_battlecry1% %cd_battlecry2% %cd_battlecry3% %cd_battlecry4% %cd_battlecry5% %cd_attack1% %cd_attack2% %cd_attack3% %cd_attack4% %cd_damage1% %cd_dying1% %cd_hurt1% %cd_forest% %cd_city% %cd_dungeon% %cd_day% %cd_night% %cd_common1% %cd_common2% %cd_common3% %cd_common4% %cd_common5% %cd_common6% %cd_action1% %cd_action2% %cd_action3% %cd_select_rare1% %cd_select_rare2% %cd_select_rare3% %cd_select_rare4% %cd_interaction1% %cd_interaction2% %cd_interaction3% %cd_interaction4% %cd_interaction5% %cd_action_rare1% %cd_action_rare2% %cd_action_rare3% %cd_action_rare4% %cd_padding% %cd_padding% %cd_special1% %cd_special2% %cd_special3% %cd_gen_death1% %cd_specific_death% %cd_complimented1% %cd_complimented2% %cd_complimented3% %cd_insulted1% %cd_insulted2% %cd_insulted3% %cd_dialog_hostile% %cd_dialog_default% %cd_padding% %cd_padding% %cd_criticalhit% %cd_criticalmiss% %cd_immune% %cd_inventory% %cd_pickpocket% %cd_shadows% %cd_disrupted% %cd_trap% %cd_padding% %cd_padding% %cd_select_rare5% %cd_select_rare6% %cd_select_rare7% %cd_select_rare8% %cd_action4% %cd_action5% %cd_action6% %cd_action7% %cd_morale_break2% %cd_leader2% %cd_tired2% %cd_bored2% %cd_hurt2% %cd_common7% %cd_damage2% %cd_damage3% %cd_dying2% %cd_gen_death2% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding% %cd_padding%~
>>>>>>>>
END

COPY ~./inlined/cd_add_soundset.tph~ ~./inlined/cd_add_soundset.tph~ EVALUATE_BUFFER
REINCLUDE ~./inlined/cd_add_soundset.tph~
COPY ~weidu_external/zg_bg_voices/cd_add_soundset.tph~ ~weidu_external/zg_bg_voices/cd_add_soundset.tph~ EVALUATE_BUFFER
REINCLUDE ~weidu_external/zg_bg_voices/cd_add_soundset.tph~

COPY_EXISTING ~charsnd.2da~ ~override~
PRETTY_PRINT_2DA
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6 changes: 4 additions & 2 deletions zg_bg_voices/zg_bg_voices.tp2
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@@ -1,6 +1,6 @@
BACKUP ~zg_bg_voices/backup~ // location to store files for uninstall purposes
BACKUP ~weidu_external/zg_bg_voices/backup~ // location to store files for uninstall purposes
SUPPORT "https://forums.beamdog.com/discussion/82008"
VERSION ~1.0.3~
VERSION ~1.1.0~


LANGUAGE ~English~ ~english~ ~%MOD_FOLDER%/english/setup.tra~
Expand All @@ -16,6 +16,8 @@ LANGUAGE ~English~ ~english~ ~%MOD_FOLDER%/english/setup.tra~
BEGIN @0
LABEL ZG-VOICE-BG

ACTION_IF ((FILE_EXISTS ~dlc/sod-dlc.zip~) OR (FILE_EXISTS ~sod-dlc.zip~)) THEN BEGIN FAIL @1 END

INCLUDE ~%MOD_FOLDER%/tph/cd_add_soundset.tph~ // includes the macro that does the work

COPY ~%MOD_FOLDER%/sounds~ ~lang/en_us/sounds~ // change en_us to the appropriate language folder
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