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Traitor Item: Dehydrated Carp Box (#9)
<!-- Guidelines: https://docs.spacestation14.io/en/getting-started/pr-guideline --> ## About the PR Added carp box traitor item ## Why / Balance Fishy teehee. 4 Carps would be quite devestating usually, but in a game mode where EVERYONE is packing. A grenade could probably do so much more damage if done right than 4 carps. I am leaning to either 2TC or 3TC. Keeping it at 3TC for now unless player feedback says otherwise. ## Technical details added new store_items.yml in prototypes for all new SSS items, also added a locale named store_items.ftl. If there is anything I have missed let me know regarding locales. ## Media ![image](https://github.com/user-attachments/assets/98e71216-82f3-44ac-bb86-c06849eaa745) ## Requirements - [X] I have read and am following the [Pull Request and Changelog Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html). - [X] I have added media to this PR or it does not require an ingame showcase. ## Breaking changes N/A **Changelog** :cl: - add: Added Dehydrated Carp Box with 4 carps for 3TC. Fish!
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uplink-carp-box-name = Dehydrated Carp Box | ||
uplink-carp-box-desc = Box filled with 4 dehydrated carps. Make sure your friends pet it as well! |
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- type: entity | ||
parent: BoxCardboard | ||
id: BoxDehydratedCarp | ||
name: dehydrated carp box | ||
description: uplink-carp-box-desc | ||
suffix: Traitor | ||
components: | ||
- type: StorageFill | ||
contents: | ||
- id: DehydratedSpaceCarp | ||
- id: DehydratedSpaceCarp | ||
- id: DehydratedSpaceCarp | ||
- id: DehydratedSpaceCarp | ||
- id: WaterChemistryBottle | ||
- type: Sprite | ||
layers: | ||
- state: box_of_doom | ||
|
||
- type: entity | ||
id: WaterChemistryBottle | ||
suffix: water | ||
parent: BaseChemistryBottleFilled | ||
components: | ||
- type: Label | ||
currentLabel: reagent-name-water | ||
- type: SolutionContainerManager | ||
solutions: | ||
drink: | ||
maxVol: 30 | ||
reagents: | ||
- ReagentId: Water | ||
Quantity: 30 |