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They walk by the grass
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Aidenkrz committed Dec 21, 2024
1 parent 00f700c commit 288fa0b
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Showing 2 changed files with 15 additions and 15 deletions.
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mode: SnapgridCenter
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Decoration/cave_decor.rsi
sprite: _Nuclear14/Structures/Decoration/cave_decor.rsi
netsync: false
noRot: true
drawdepth: FloorObjects
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categories: [ HideSpawnMenu ]
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: blue-closed
netsync: false
noRot: true
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description: A worn out black barrel. The label is torn off.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: black-closed

- type: entity
Expand All @@ -87,7 +87,7 @@
description: A blue barrel with a warning sign of. Maybe it contains water?
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: blue-closed

- type: entity
Expand All @@ -97,7 +97,7 @@
description: A red barrel with an explosive warning sign on. Better be careful.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: red-closed
- type: SolutionContainerManager
solutions:
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description: A yellow barrel with a radiation warning sign on. Better be careful.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: yellow-closed
- type: RadiationSource
intensity: 2
Expand All @@ -136,7 +136,7 @@
description: A worn out black barrel. The label is torn off. The lid is off and you can see inside.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: black-open

- type: entity
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description: A blue barrel with a warning sign of. The lid is off and you can see inside.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: blue-open

- type: entity
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description: A red barrel with an explosive warning sign on. The lid is off and you can see inside.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: red-open

- type: entity
Expand All @@ -169,7 +169,7 @@
description: A yellow barrel with a radiation warning sign on. The lid is off and you can see inside but it still makes you twitch.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: yellow-open
- type: RadiationSource
intensity: 1
Expand All @@ -183,7 +183,7 @@
description: A worn out black barrel. This one looks full of some dark liquid.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: black-full
# TODO - fill with some sort of waste product? Maybe just dirty water.

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description: A red barrel with an explosive warning sign on. It has a golden liquid inside.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: red-full
- type: SolutionContainerManager
solutions:
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description: A yellow barrel with a radiation warning sign on. You can see the glowing goo bubble.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/barrels.rsi
sprite: _Nuclear14/Structures/Storage/barrels.rsi
state: yellow-full
- type: RadiationSource
intensity: 3
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description: This barrel looks like it once contained a fire.
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/burningbarrel.rsi
sprite: _Nuclear14/Structures/Storage/burningbarrel.rsi
state: burnbarrel
netsync: false
noRot: true
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description: This barrel is smoldering. Toasty
components:
- type: Sprite
sprite: /_Nuclear14/Structures/Storage/burningbarrel.rsi
sprite: _Nuclear14/Structures/Storage/burningbarrel.rsi
state: burnbarrel_lit
netsync: false
- type: PointLight
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