Patch v0.1.3
This patch includes one bug fix.
- Fixed the template selection not showing anything when there are only default templates available. #100
Features:
- Simplified mod zipping process using 7zip to ensure the proper format for ModLoader
- Easy editing of the mod's
manifest.json
file with built-in validation - Advanced right-click context menu options
- Create a new script override file
- Create a new asset overwrite
- One-click creation of a simple mod skeleton
- Simple installation as an addon (coming soon to the AssetLib)
Installation:
- Ensure that you have a working Mod Loader. Please refer to the Mod Loader Docs for instructions.
- Download the latest release.
- Add the
mod_tool
folder to your Godot project'saddons
folder.
- Enable the addon in the Godot editor's Project Settings.