A Serilog Sink for Garry's Mod clients' and servers' consoles for GmodDotNet modules.
GmodNET.Serilog.Sink can be used with Serilog logger as any other standard sink by calling corresponding extension method on LoggerSinkConfiguration
. Here is an example of usage of GmodNET.Serilog.Sink with GmodDotNet module:
using GmodNET.API;
using Serilog;
using Serilog.Core;
using Serilog.Events;
using GmodNET.Serilog.Sink;
namespace Tests
{
public class ExampleModule : IModule
{
public string ModuleName => "ExampleModule";
public string ModuleVersion => "1.0.0";
public void Load(ILua lua, bool is_serverside, ModuleAssemblyLoadContext assembly_context)
{
Logger logger = new LoggerConfiguration() // Create a logger configuration
.MinimumLevel.Information() // Set a global minimal event level for logger to Information
.WriteTo.GmodSink(restrictedToMinimumLevel: LogEventLevel.Warning) // Add a game console sink which writes only events of Warning severity level and above
.CreateLogger();
logger.Warning("Here is a warning to game console!");
}
public void Unload(ILua lua)
{
}
}
}