What's New:
- Added basic GLSL shader support for the GUI
- Added color options for the terminal version in settings
- As well as adding a setting to customize drawing chars in the terminal
- FPS Cap setting removed from GUI for now
- Fix some build issues
- bumped C++ std to c++17
- Many various fixes
What's Next:
- Better shader support
- Performance optimization for savgol filter
- Better FPS Cap method
- Maybe QT6 support (Wayland version still sucks)
More on shaders:
- New "graphics" tab in the GUI for settings shaders settings
- Includes time and power modifiers
- 2 shaders added to start/reference with "space.frag" and "bounce.vert" (plus the default shaders)
Wayland users:
Continute using XWayland for now.
Just set the Environmental Variables as:
DISPLAY=:0 QT_QPA_PLATFORM=xcb