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4.0.1.5 - Final Pre-TLS Build for Stability

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@mj-colonel-panic mj-colonel-panic released this 07 Mar 04:01
· 337 commits to main since this release

Consolidated Changelog for 4.0.1.*
All versions are deprecated, this is left for reference

4.0.1.5

  • Minor update to castbar to prevent showing 0 when a spell is lost or released
  • Backed out changes made in 4.0.1.3 which seemed to cause some collisions and lag
  • Properly threaded the Script List
  • Fixed an instance where writing was attempted with only a read lock, causing the notorious collection modified error
  • Game Host and Port Addresses can now be configured as global variables.
  • these will default to eaccess.play.net on port 7900.
  • Automatic Reconnects should now reconnect to Lich if your initial connection was to Lich

4.0.1.3

  • Reverted remaining JSON-Settings branch code
  • Suppressed even more errors specifically involving the Script List
  • Fixed bug preventing #unvar and #servervar from targeting vars with capital letters
  • Robustified mapper error messages about invalid maps in the directory

4.0.1.2

  • Backed out the JSON-Settings branch code that was merged in
  • Sent a heretical pixel to the Red Spiral
  • Added some Help Menu items
  • Fixed Do Script Command Output
  • Updated Interface Version returned to Legacy Plugins
  • 4.0.1.1 introduced some bad code, which should now be fully backed out in this version.

4.0.1.1

  • Updated several lists to threaded versions
  • Added a Debug reserved Window
  • Suppressed several collection modified errors by redirecting their text to Debug instead of an error popup.