4.0.1.5 - Final Pre-TLS Build for Stability
mj-colonel-panic
released this
07 Mar 04:01
·
337 commits
to main
since this release
Consolidated Changelog for 4.0.1.*
All versions are deprecated, this is left for reference
4.0.1.5
- Minor update to castbar to prevent showing 0 when a spell is lost or released
- Backed out changes made in 4.0.1.3 which seemed to cause some collisions and lag
- Properly threaded the Script List
- Fixed an instance where writing was attempted with only a read lock, causing the notorious collection modified error
- Game Host and Port Addresses can now be configured as global variables.
- these will default to eaccess.play.net on port 7900.
- Automatic Reconnects should now reconnect to Lich if your initial connection was to Lich
4.0.1.3
- Reverted remaining JSON-Settings branch code
- Suppressed even more errors specifically involving the Script List
- Fixed bug preventing #unvar and #servervar from targeting vars with capital letters
- Robustified mapper error messages about invalid maps in the directory
4.0.1.2
- Backed out the JSON-Settings branch code that was merged in
- Sent a heretical pixel to the Red Spiral
- Added some Help Menu items
- Fixed Do Script Command Output
- Updated Interface Version returned to Legacy Plugins
- 4.0.1.1 introduced some bad code, which should now be fully backed out in this version.
4.0.1.1
- Updated several lists to threaded versions
- Added a Debug reserved Window
- Suppressed several collection modified errors by redirecting their text to Debug instead of an error popup.