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update: add switch parameter files
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kSpacer201 committed Nov 7, 2020
1 parent 9f569d9 commit e76df83
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Showing 9 changed files with 323 additions and 3 deletions.
Binary file added Content/01_SwitchParameter/SwitchParameter.uasset
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Binary file modified Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
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Binary file modified Content/code_editor.uasset
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Binary file modified Saved/AutoScreenshot.png
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326 changes: 323 additions & 3 deletions Saved/Config/Windows/EditorPerProjectUserSettings.ini
Original file line number Diff line number Diff line change
Expand Up @@ -127,7 +127,7 @@ ContentBrowserTab1.ExpandedCollections=
ContentBrowserTab1.ViewMode=0
ContentBrowserTab1.ThumbnailSizeScale=0.180000
ContentBrowserTab1.CurrentViewType=1
ContentBrowserTab1.SelectedPaths=/Game
ContentBrowserTab1.SelectedPaths=/Game/01_SwitchParameter
[EditorStartup]
LastLevel=/Game/FirstPersonBP/Maps/FirstPersonExampleMap
Expand All @@ -139,7 +139,7 @@ DisplayedStatsPageName=PrimitiveStats
CleanShutdown=False
[RootWindow]
ScreenPosition=X=3200.000 Y=360.000
ScreenPosition=X=640.000 Y=375.000
WindowSize=X=1280.000 Y=720.000
InitiallyMaximized=True
Expand Down Expand Up @@ -875,6 +875,8 @@ HierarchicalLODOutliner.TimeStamp=2020.09.13-02.54.53
HierarchicalLODOutliner.LastCompileMethod=Unknown
GamesDev0.TimeStamp=2020.11.07-10.00.49
GamesDev0.LastCompileMethod=Unknown
UEPyICU.TimeStamp=2020.11.07-10.20.47
UEPyICU.LastCompileMethod=Runtime
[MRU]
MRUItem0=/Game/FirstPersonBP/Maps/FirstPersonExampleMap
Expand Down Expand Up @@ -914,6 +916,245 @@ StaticMeshActor.Activation=True
StaticMeshActor.Cooking=True
StaticMeshActor.Replication=True
StaticMeshActor.Actor=True
code_editor_C.Config=True
code_editor_C.Settings=True
code_editor_C.Appearance=True
code_editor_C.Designer=True
code_editor_C.Input=True
code_editor_C.Interaction=True
code_editor_C.Performance=True
code_editor_C.Layout=True
code_editor_C.Behavior=True
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code_editor_C.Accessibility=True
code_editor_C.Clipping=True
code_editor_C.Navigation=True
code_editor_C.Localization=True
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CryptoKeysSettings.Signing=True
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GeneralProjectSettings.Legal=True
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GameplayTagsSettings.GameplayTags=True
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GameMapsSettings.DefaultModes=True
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Engine.Subtitles=True
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InputSettings.Virtual Keyboard (Mobile)=True
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UserInterfaceSettings.Software Cursors=True
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UserInterfaceSettings.Widgets=True
LevelEditor2DSettings.General=True
LevelEditor2DSettings.LayerSnapping=True
EditorProjectAppearanceSettings.Units=True
BlueprintEditorProjectSettings.Blueprints=True
BlueprintEditorProjectSettings.Actors=True
ClassViewerProjectSettings.ClassVisibilityManagement=True
ProxyLODMeshSimplificationSettings.General=True
MovieSceneToolsProjectSettings.Timeline=True
MovieSceneToolsProjectSettings.Shots=True
MovieSceneToolsProjectSettings.TrackSettings=True
MeshSimplificationSettings.General=True
PaperImporterSettings.NewAssetSettings=True
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TextureImportSettings.VirtualTextures=True
UMGEditorProjectSettings.Compiler=True
UMGEditorProjectSettings.Class Filtering=True
UMGEditorProjectSettings.Designer=True
AndroidRuntimeSettings.APK Packaging=True
AndroidRuntimeSettings.Build=True
AndroidRuntimeSettings.Advanced APK Packaging=True
AndroidRuntimeSettings.DistributionSigning=True
AndroidRuntimeSettings.GooglePlayServices=True
AndroidRuntimeSettings.Icons=True
AndroidRuntimeSettings.LaunchImages=True
AndroidRuntimeSettings.Input=True
AndroidRuntimeSettings.DaydreamAppTile=True
AndroidRuntimeSettings.GraphicsDebugger=True
AndroidRuntimeSettings.Audio=True
AndroidRuntimeSettings.MultiTextureFormats=True
AndroidRuntimeSettings.TextureFormatPriorities=True
ShaderPlatformQualitySettings.Forward Rendering Overrides=True
AndroidSDKSettings.SDKConfig=True
IOSRuntimeSettings.Mobile Provision=True
IOSRuntimeSettings.BundleInformation=True
IOSRuntimeSettings.Orientation=True
IOSRuntimeSettings.Input=True
IOSRuntimeSettings.FileSystem=True
IOSRuntimeSettings.Rendering=True
IOSRuntimeSettings.OS Info=True
IOSRuntimeSettings.PowerUsage=True
IOSRuntimeSettings.Devices=True
IOSRuntimeSettings.Build=True
IOSRuntimeSettings.Online=True
IOSRuntimeSettings.Extra PList Data=True
IOSRuntimeSettings.Required Icons=True
IOSRuntimeSettings.Optional Icons=True
IOSRuntimeSettings.Launch Images=True
IOSRuntimeSettings.Audio=True
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LuminRuntimeSettings.Audio=True
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WindowsTargetSettings.Audio=True
AvfMediaSettings.Debug=True
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ImgMediaSettings.Caching=True
ImgMediaSettings.EXR=True
ImgMediaSettings.Proxies=True
LevelSequenceEditorSettings.Tracks=True
LevelSequenceEditorSettings.Playback=True
MagicLeapSettings.General=True
PaperRuntimeSettings.Experimental=True
PaperRuntimeSettings.Settings=True
PythonScriptPluginSettings.Python=True
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TcpMessagingSettings.Transport=True
UdpMessagingSettings.Transport=True
UdpMessagingSettings.Tunnel=True
WmfMediaSettings.Media=True
WmfMediaSettings.Debug=True
PreviewMaterial.PhysicalMaterial=True
PreviewMaterial.Material=True
PreviewMaterial.Translucency=True
PreviewMaterial.TranslucencySelfShadowing=True
PreviewMaterial.Usage=True
PreviewMaterial.Mobile=True
PreviewMaterial.ForwardShading=True
PreviewMaterial.Tessellation=True
PreviewMaterial.Group Sorting=True
PreviewMaterial.PostProcessMaterial=True
PreviewMaterial.Refraction=True
PreviewMaterial.Lightmass=True
PreviewMaterial.Previewing=True
PreviewMaterial.ImportSettings=True
MaterialExpressionStaticSwitchParameter.General=True
MaterialExpressionStaticSwitchParameter.MaterialExpressionStaticBoolParameter=True
MaterialExpressionStaticSwitchParameter.MaterialExpression=True
MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True
MaterialExpressionConstant3Vector.MaterialExpression=True
MaterialEditorInstanceConstant.ParameterGroups=True
MaterialEditorInstanceConstant.General=True
MaterialEditorInstanceConstant.Previewing=True
[DetailCategoriesAdvanced]
NewPluginDescriptorData.Descriptor Data=True
Expand Down Expand Up @@ -976,12 +1217,91 @@ bShowOutlinerInfoColumn=True
FrameNumberDisplayFormat=Seconds
[ContentBrowserRecent]
MRUItem0=/Game/code_editor
MRUItem0=/Game/01_SwitchParameter/SwitchParameter_Inst
MRUItem1=/Game/01_SwitchParameter/SwitchParameter
MRUItem2=/Game/code_editor
[AssetEditorToolkitTabLocation]
/Game/code_editor.code_editor=1
/Game/01_SwitchParameter/SwitchParameter_Inst.SwitchParameter_Inst=1
[/Script/UnrealEd.BlueprintEditorOptions]
bHideUnrelatedNodes=False
[/Script/UnrealEd.MaterialEditorOptions]
bHideUnrelatedNodes=False
bUseUnsortedMenus=False
[DetailCustomWidgetExpansion]
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Static Switch Parameter Values,
MaterialInstanceConstant=
[MessageLog]
LastLogListing=CompilerResultsLog
[PlacementMode]
RecentlyPlaced=/Game/01_SwitchParameter/SwitchParameter_Inst.SwitchParameter_Inst;
RecentlyPlaced=/Game/01_SwitchParameter/SwitchParameter.SwitchParameter;
[MaterialInstanceEditor]
bShowGrid=False
bDrawGrid=False
PrimType=1
[/Script/UnrealEd.MaterialStatsOptions]
bPlatformUsed[0]=1
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bPlatformUsed[2]=0
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bPlatformUsed[46]=0
bPlatformUsed[47]=0
bMaterialQualityUsed[0]=0
bMaterialQualityUsed[1]=1
bMaterialQualityUsed[2]=0
[MaterialEditor]
PrimType=1

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