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Merge branch 'release/v24.3.0'
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dgibbs64 committed Sep 23, 2024
2 parents 07a7b9c + b510672 commit 42333c6
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6 changes: 1 addition & 5 deletions .github/ISSUE_TEMPLATE/bug_report.yml
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Expand Up @@ -30,17 +30,13 @@ body:
label: Linux distro
multiple: true
options:
- Ubuntu 24.04
- Ubuntu 22.04
- Ubuntu 20.04
- Ubuntu 18.04
- Ubuntu 16.04
- Debian 12
- Debian 11
- Debian 10
- Debian 9
- RedHat 9
- RedHat 8
- RedHat 7
- Other
validations:
required: true
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6 changes: 1 addition & 5 deletions .github/ISSUE_TEMPLATE/feature_request.yml
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Expand Up @@ -30,17 +30,13 @@ body:
label: Linux distro
multiple: true
options:
- Ubuntu 24.04
- Ubuntu 22.04
- Ubuntu 20.04
- Ubuntu 18.04
- Ubuntu 16.04
- Debian 12
- Debian 11
- Debian 10
- Debian 9
- RedHat 9
- RedHat 8
- RedHat 7
- Other
validations:
required: false
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2 changes: 1 addition & 1 deletion .github/workflows/add-to-project.yml
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Expand Up @@ -11,7 +11,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Add to Project
uses: actions/[email protected].1
uses: actions/[email protected].2
with:
project-url: https://github.com/orgs/GameServerManagers/projects/11
github-token: ${{ secrets.ADD_TO_PROJECT_PAT }}
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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/kfserver/_default.cfg
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Expand Up @@ -146,7 +146,7 @@ stopmode="2"
# 4: gsquery
# 5: tcp
querymode="2"
querytype="protocol-unreal2"
querytype="protocol-valve"

## Console type
consoleverbose="yes"
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2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/roserver/_default.cfg
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Expand Up @@ -142,7 +142,7 @@ stopmode="2"
# 4: gsquery
# 5: tcp
querymode="2"
querytype="protocol-unreal2"
querytype="protocol-valve"

## Console type
consoleverbose="yes"
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189 changes: 189 additions & 0 deletions lgsm/config-default/config-lgsm/smserver/_default.cfg
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@@ -0,0 +1,189 @@
##################################
######## Default Settings ########
##################################
# DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN!
# Copy settings from here and use them in either:
# common.cfg - applies settings to every instance.
# [instance].cfg - applies settings to a specific instance.

#### Game Server Settings ####

## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
servername="LinuxGSM"
serverpassword=""
adminpassword=""
port="8777"
queryport="27015"
telnetport="18888"
maxplayers="50"
backupinterval="15" # Backup interval in minutes.
defaultmap="Level01_Main"

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="WS ${defaultmap} -MultiHome=${ip} -Port=${port} -EchoPort=${telnetport} -QueryPort=${queryport} -SteamServerName='${servername}' -PSW='${serverpassword}' -adminpsw='${adminpassword}' -MaxPlayers=${maxplayers} -initbackup -backupinterval=${backupinterval} -UTF8Output -forcepassthrough -log"

#### LinuxGSM Settings ####

## LinuxGSM Stats
# Send useful stats to LinuxGSM developers.
# https://docs.linuxgsm.com/configuration/linuxgsm-stats
# (on|off)
stats="off"

## Notification Alerts
# (on|off)

# Display IP | https://docs.linuxgsm.com/alerts#display-ip
displayip=""

# More info | https://docs.linuxgsm.com/alerts#more-info
postalert="off"

# Alert on Start/Stop/Restart
statusalert="off"

# Discord Alerts | https://docs.linuxgsm.com/alerts/discord
discordalert="off"
discordwebhook="webhook"

# Email Alerts | https://docs.linuxgsm.com/alerts/email
emailalert="off"
email="[email protected]"
emailfrom=""

# Gotify Alerts | https://docs.linuxgsm.com/alerts/gotify
gotifyalert="off"
gotifytoken="token"
gotifywebhook="webhook"

# IFTTT Alerts | https://docs.linuxgsm.com/alerts/ifttt
iftttalert="off"
ifttttoken="accesstoken"
iftttevent="linuxgsm_alert"

# Pushbullet Alerts | https://docs.linuxgsm.com/alerts/pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""

# Pushover Alerts | https://docs.linuxgsm.com/alerts/pushover
pushoveralert="off"
pushovertoken="accesstoken"
pushoveruserkey="userkey"

# Rocket.Chat Alerts | https://docs.linuxgsm.com/alerts/rocket.chat
rocketchatalert="off"
rocketchatwebhook="webhook"

# Slack Alerts | https://docs.linuxgsm.com/alerts/slack
slackalert="off"
slackwebhook="webhook"

# Telegram Alerts | https://docs.linuxgsm.com/alerts/telegram
# You can add a custom cURL string eg proxy (useful in Russia) in "curlcustomstring".
# For example "--socks5 ipaddr:port" for socks5 proxy see more in "curl --help all".
telegramapi="api.telegram.org"
telegramalert="off"
telegramtoken="accesstoken"
telegramchatid=""
telegramthreadid=""
telegramsilentnotification="false"
curlcustomstring=""

## Updating | https://docs.linuxgsm.com/commands/update
updateonstart="off"

## Backup | https://docs.linuxgsm.com/commands/backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"

## Logging | https://docs.linuxgsm.com/features/logging
consolelogging="on"
logdays="7"

## Monitor | https://docs.linuxgsm.com/commands/monitor
# Query delay time
querydelay="5"

## ANSI Colors | https://docs.linuxgsm.com/features/ansi-colors
ansi="on"

#### Advanced Settings ####

## Message Display Time | https://docs.linuxgsm.com/features/message-display-time
sleeptime="0.5"

## SteamCMD Settings | https://docs.linuxgsm.com/steamcmd
# Server appid
appid="3017300"
steamcmdforcewindows="no"
# SteamCMD Branch | https://docs.linuxgsm.com/steamcmd/branch
branch=""
betapassword=""
# Master Server | https://docs.linuxgsm.com/steamcmd/steam-master-server
steammaster="true"

## Stop Mode | https://docs.linuxgsm.com/features/stop-mode
# 1: tmux kill
# 2: CTRL+c
# 3: quit
# 4: quit 120s
# 5: stop
# 6: q
# 7: exit
# 8: 7 Days to Die
# 9: GoldSrc
# 10: Avorion
# 11: end
# 12: shutdown
# 13: soulmask
stopmode="13"

## Query mode
# 1: session only
# 2: gamedig (gsquery fallback)
# 3: gamedig
# 4: gsquery
# 5: tcp
querymode="2"
querytype="protocol-valve"

## Console type
consoleverbose="yes"
consoleinteract="no"

## Game Server Details
# Do not edit
gamename="Soulmask"
engine="unreal4"
glibc="2.17"

#### Directories ####
# Edit with care

## Game Server Directories
systemdir="${serverfiles}/WS"
executabledir="${systemdir}/Binaries/Linux"
executable="./WSServer-Linux-Shipping"

## Backup Directory
backupdir="${lgsmdir}/backup"

## Logging Directories
[ -n "${LGSM_LOGDIR}" ] && logdir="${LGSM_LOGDIR}" || logdir="${rootdir}/log"
gamelogdir="${systemdir}/WS/Saved/Logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${selfname}-script.log"
consolelog="${consolelogdir}/${selfname}-console.log"
alertlog="${lgsmlogdir}/${selfname}-alert.log"
postdetailslog="${lgsmlogdir}/${selfname}-postdetails.log"

## Logs Naming
lgsmlogdate="${lgsmlogdir}/${selfname}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${selfname}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"

## Log Parameters
logtimestamp="off"
logtimestampformat="%Y-%m-%d %H:%M:%S"
2 changes: 1 addition & 1 deletion lgsm/config-default/config-lgsm/tfserver/_default.cfg
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Expand Up @@ -25,7 +25,7 @@ greenhand="true"
maxplayers="40"
maxqueuesize="50"
queuevalidtime="120"
saveinterval="300"
saveinterval="300" # Auto-save in seconds.
serveradmins="" # Use 17-digit Steam IDs separated by commas to grant admin privileges to players.
servername="LinuxGSM"
serverpassword=""
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4 changes: 2 additions & 2 deletions lgsm/config-default/config-lgsm/ut3server/_default.cfg
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Expand Up @@ -22,8 +22,8 @@ usesstats="false"
shouldadvertise="true"
pureserver="1"
allowjoininprogress="true"
# Required: GameSpy Username and password
# https://docs.linuxgsm.com/game-servers/unreal-tournament-3#server-gamespy-login
# Required: OpenSpy Username and password
# https://docs.linuxgsm.com/game-servers/unreal-tournament-3#server-openspy-login
gsusername=""
gspassword=""

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11 changes: 4 additions & 7 deletions lgsm/config-default/config-lgsm/vhserver/_default.cfg
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Expand Up @@ -10,20 +10,17 @@

## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
servername="LinuxGSM"
# Minimum password length is 5.
serverpassword=""
serverpassword="" # Minimum password length is 5.
port="2456"
worldname="${selfname}"
public="1"
savedir="$HOME/.config/unity3d/IronGate/Valheim"
logFile=""
saveinterval="1800"
saveinterval="1800" # Auto-save in seconds.
backups="4"
backupshort="7200"
backuplong="43200"
# If crossplay is empty, it's off. Fill with any text to make true
# Crossplay is currently not working on Linux dedicated servers, so for now the default is false (empty)
crossplay=""
instanceid="1"

# INSTRUCTIONS FOR WORLD MODIFIERS (from Valheim Dedicated Server Manual.pdf located in serverfiles)
# World modifiers can only be set in the start parameters and can be a combination of the following
Expand Down Expand Up @@ -53,7 +50,7 @@ crossplay=""
worldmodifiers=""

## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-name '${servername}' -password ${serverpassword} -port ${port} -world ${worldname} -public ${public} -savedir '${savedir}' -saveinterval ${saveinterval} -backups ${backups} -backupshort ${backupshort} -backuplong ${backuplong}${logFile:+ -logFile '${logFile}'}${crossplay:+ -crossplay}${worldmodifiers:+ ${worldmodifiers}}"
startparameters="-name '${servername}' -password ${serverpassword} -port ${port} -world ${worldname} -public ${public} -savedir '${savedir}' -saveinterval ${saveinterval} -backups ${backups} -backupshort ${backupshort} -backuplong ${backuplong} -crossplay -instanceid ${instanceid} ${logFile:+ -logFile '${logFile}'} ${worldmodifiers:+ ${worldmodifiers}}"

#### LinuxGSM Settings ####

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