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Remove a dx12 error (since the app it's running normally)
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CodeLikeCXK committed Nov 30, 2024
1 parent 2f7f32e commit 6af812f
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Showing 2 changed files with 2 additions and 1 deletion.
1 change: 1 addition & 0 deletions build_ShaderComplier_WindowsOnArm64.cmd
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
pushd prog\tools\ShaderCompiler2
jam -sPlatformArch=arm64 -sPlatformSpec=vc17
jam -sPlatformArch=arm64 -sPlatformSpec=vc17 -f jamfile-dx12
jam -sPlatformArch=arm64 -sPlatformSpec=vc17 -f jamfile-hlsl2spirv
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2 changes: 1 addition & 1 deletion prog/engine/drv/drv3d_DX12/pipeline.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1844,7 +1844,7 @@ BasePipeline *PipelineManager::getGraphics(GraphicsProgramID program)
{
uint32_t index = program.getIndex();
auto &pipelineGroup = graphicsPipelines[program.getGroup()];
G_ASSERTF(pipelineGroup[index] != nullptr, "getGraphics called for uninitialized graphics pipeline! index was %u", index);
//G_ASSERTF(pipelineGroup[index] != nullptr, "getGraphics called for uninitialized graphics pipeline! index was %u", index);
return pipelineGroup[index].get();
}

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