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Learn GDScript From Zero 1.5.0

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@NathanLovato NathanLovato released this 06 Oct 08:36
· 54 commits to main since this release

Released on October 6 2023

Content changes

  • Review every lesson and practice to make it work as well as possible for Godot 4. The course is still also compatible with Godot 3.
  • Remove lesson 15, modulo.
  • Add Italian translations.
  • Add and update FR, ES, PT, PT_BR, and TR translations. FR and ES translations should be up to date, other languages need updates.
  • Move the dot out of the quotes in lesson 3 (#793).
  • Edit first lesson to be compatible with Godot 4.
  • Remove type hint from code in lesson 1 practice.
  • Clarify that turtle code is specific to app.
  • Lesson 7 explanation fix (#865).
  • Add updated translations for 6 languages.

Bug fixes

  • Update quiz that broke after text fix in l3.
  • Ignore word type in glossary in lesson 25.
  • Remove type inference from practice in l25.
  • Add check that student isn't passing entire combo array in l20.
  • Rewrite l14 practice 2 tests to be more accurate.
  • Rewrite code highlight algorithm for nicer highlighting of symbols and numbers.
  • Reset robot to correct position in practice l17 practice.
  • Apply translations to report problem popup.