Learn GDScript From Zero 1.5.0
Released on October 6 2023
Content changes
- Review every lesson and practice to make it work as well as possible for Godot 4. The course is still also compatible with Godot 3.
- Remove lesson 15, modulo.
- Add Italian translations.
- Add and update FR, ES, PT, PT_BR, and TR translations. FR and ES translations should be up to date, other languages need updates.
- Move the dot out of the quotes in lesson 3 (#793).
- Edit first lesson to be compatible with Godot 4.
- Remove type hint from code in lesson 1 practice.
- Clarify that turtle code is specific to app.
- Lesson 7 explanation fix (#865).
- Add updated translations for 6 languages.
Bug fixes
- Update quiz that broke after text fix in l3.
- Ignore word type in glossary in lesson 25.
- Remove type inference from practice in l25.
- Add check that student isn't passing entire combo array in l20.
- Rewrite l14 practice 2 tests to be more accurate.
- Rewrite code highlight algorithm for nicer highlighting of symbols and numbers.
- Reset robot to correct position in practice l17 practice.
- Apply translations to report problem popup.