Skip to content

Transform360 is an equirectangular to cubemap transform for 360 video.

License

Notifications You must be signed in to change notification settings

G-P-S/transform360

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

29 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Transform360

Transform360 is a video/image filter that transforms a 360 video from one projection to another. Usually, the input projection is equirectangular and the output projection is cubemap. We also keep the previous version of the transform, Transform_V1, in the file vf_transform_v1.c

Advantages of Transform360

  1. Transform360 achieves better performance in memory usage and visual quality. For many different algorithm and parameter settings in real-world applications, it also achieves better processing speed.
  2. Transform360 allows people to have more control on the quality of the output video frames, and even the quality of different regions within a frame.
  3. Transform360 separates the computation and transform logic from ffmpeg. Thus, people have much more flexibility to use different resources to develop the transforms, but do not need to be concerned with the details of the ffmpeg implementation/integration.

To Build And Use Transform360

Building on Ubuntu

Transform360 is implemented in C++ and is invoked by ffmpeg video filter. To build and use Transform360, follow these steps (special thanks to https://github.com/danrossi):

  1. Checkout transform360
  2. Checkout ffmpeg source
  3. Install ffmpeg, dev versions of openCV and codec libraries that you need, e.g.
sudo apt-get install ffmpeg
sudo apt-get install libopencv-dev
sudo apt-get install nasm libxvidcore-dev libass-dev libfdk-aac-dev libvpx-dev libx264-dev
  1. Build and install transform360 in Transform360 folder:
cmake ./
make
sudo make install
  1. Copy vf_transform360.c to the libavfilter subdirectory in ffmpeg source.
  2. Edit libavfilter/allfilters.c and register the filter by adding the following line in the video filter registration section:
extern AVFilter ff_vf_transform360;

For older ffmpeg versions (i.e., if you see existing filters are registered with REGISTER_FILTER), please instead add

REGISTER_FILTER(TRANSFORM360, transform360, vf);
  1. Edit libavfilter/Makefile and add the filter to adding the following line in the filter section:
OBJS-$(CONFIG_TRANSFORM360_FILTER) += vf_transform360.o
  1. Edit vf_transform360.c in libavfilter folder

Change the include path from

#include "transform360/VideoFrameTransformHandler.h"
#include "transform360/VideoFrameTransformHelper.h"

to

#include "Transform360/Library/VideoFrameTransformHandler.h"
#include "Transform360/Library/VideoFrameTransformHelper.h"
  1. Configure ffmpeg in the source folder:
./configure --prefix=/usr/local/transform/ffmpeg --enable-gpl --enable-nonfree --enable-libass --enable-libfdk-aac --enable-libfreetype --enable-libvpx --enable-libx264 --enable-libxvid --enable-libopencv --extra-libs='-lTransform360 -lstdc++'
  1. make ffmpeg
make
  1. use local binary with ./ffmpeg or by installing it with make install

Running

Check out the options for the filter by running ffmpeg -h filter=transform360.

A typical example looks something like:

ffmpeg -i input.mp4
    -vf transform360="input_stereo_format=MONO
    :cube_edge_length=512
    :interpolation_alg=cubic
    :enable_low_pass_filter=1
    :enable_multi_threading=1
    :num_horizontal_segments=32
    :num_vertical_segments=15
    :adjust_kernel=1"
    output.mp4

To Build And Use Transform_V1

Building

Transform is implemented as an ffmpeg video filter. To build Transform, follow these steps:

  1. Checkout the source for ffmpeg.
  2. Copy vf_transform_v1.c to the libavfilter subdirectory in ffmpeg source.
  3. Edit libavfilter/allfilters.c and register the filter by adding the line: extern AVFilter ff_vf_transform_v1; For older ffmpeg versions (i.e., if you see existing filters are registered with REGISTER_FILTER), please instead add REGISTER_FILTER(TRANSFORM_V1, transform_v1, vf); in the video filter registration section.
  4. Edit libavfilter/Makefile and add the filter to adding the line: OBJS-$(CONFIG_TRANSFORM_V1_FILTER) += vf_transform_v1.o in the filter section.
  5. Configure and build ffmpeg as usual.

Running

Check out the options for the filter by running ffmpeg -h filter=transform_v1.

A typical example looks something like:

ffmpeg -i input.mp4
    -vf transform_v1="input_stereo_format=MONO
    :w_subdivisions=4
    :h_subdivisions=4
    :max_cube_edge_length=512"
    output.mp4

License

Transform360 and Transform_V1 are BSD licensed, as found in the LICENSE file.

About

Transform360 is an equirectangular to cubemap transform for 360 video.

Resources

License

Code of conduct

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C 59.0%
  • C++ 40.3%
  • CMake 0.7%