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FrostMX

Overview

The Frost plugin for 3ds Max.

Table of Contents

Reporting Bugs/Feature Requests

We welcome you to use the GitHub issue tracker to report bugs or suggest features.

When filing an issue, please check existing open, or recently closed, issues to make sure somebody else hasn't already reported the issue. Please try to include as much information as you can. Details like these are incredibly useful:

  • A reproducible test case or series of steps
  • The version of our code being used
  • Any modifications you've made relevant to the bug
  • Anything unusual about your environment or deployment

Security issue notifications

If you discover a potential security issue in this project we ask that you notify AWS/Amazon Security via our vulnerability reporting page. Please do not create a public github issue.

Contributing

Contributions to FrostMX are encouraged. If you want to fix a problem, or want to enhance the library in any way, then we are happy to accept your contribution. Information on contributing to FrostMX can be found in CONTRIBUTING.md.

Code of Conduct

This project has adopted the Amazon Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

Licensing

See the LICENSE file for our project's licensing. We will ask you to confirm the licensing of your contribution.

We may ask you to sign a Contributor License Agreement (CLA) for larger changes.

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  • C++ 84.7%
  • MAXScript 10.1%
  • Python 2.4%
  • C 2.1%
  • CMake 0.7%