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Update grenade.dm
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oprimeolt authored Nov 9, 2023
1 parent c4ac9b2 commit 351f119
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions code/modules/projectiles/projectile/bullets/grenade.dm
Original file line number Diff line number Diff line change
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damage = 30
armour_penetration = 0.25
pixels_per_second = TILES_TO_PIXELS(10) //slower than bullets
shrapnel_magnitude = 4

/obj/item/projectile/bullet/rocket/on_hit(atom/target, blocked = FALSE)
..()
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damage_type = STAMINA
damage = 80//If you get hit with this directly? Ouch...
pixels_per_second = TILES_TO_PIXELS(10) //slower than bullets
var/datum/effect_system/smoke_spread/bad/smoke
var/datum/effect_system/smoke_spread/bad

/obj/item/projectile/bullet/a40mmS/Initialize()
. = ..()
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