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[MIRROR] Makes heads on pikes render correctly. #756

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merged 1 commit into from
Nov 21, 2023

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Mirrored on Skyrat: Skyrat-SS13/Skyrat-tg#25170
Original PR: tgstation/tgstation#79863

About The Pull Request

Fixes #59037.

This PR makes heads on pikes actually appear properly offset so that they're impaled on the spike instead of halfway down the shaft. In addition, the heads will actually appear on the correct layer, rather than sometimes being rendered on the UI layer. This means they will not inexplicably be visible to blind players.

image

Why It's Good For The Game

Judging from the screenshots in the PR that added these six years ago, this has actually never looked correct. For the first time, this makes heads on pikes actually look like they're meant to, rather than having way too much of the spear shoved out the top of the head.

Also, fixes a fairly egregious rendering error that makes blind people see mysterious heads in the void.

Changelog

🆑 lizardqueenlexi
fix: Heads impaled on spears now render in the correct place on the tip, instead of halfway down the shaft.
fix: Blind personnel are no longer able to magically see heads impaled on spears from a distance.
/:cl:

* Makes heads on pikes render correctly. (#79863)

## About The Pull Request

Fixes #59037.

This PR makes heads on pikes actually appear properly offset so that
they're impaled on the spike instead of halfway down the shaft. In
addition, the heads will actually appear on the correct layer, rather
than sometimes being rendered on the _UI layer._ This means they will
not inexplicably be visible to blind players.

![image](https://github.com/tgstation/tgstation/assets/105025397/6fc16ef8-21d1-4399-b00d-3a6412b1c038)
## Why It's Good For The Game

Judging from the screenshots in the PR that added these six years ago,
this has actually _never_ looked correct. For the first time, this makes
heads on pikes actually look like they're meant to, rather than having
way too much of the spear shoved out the top of the head.

Also, fixes a fairly egregious rendering error that makes blind people
see mysterious heads in the void.
## Changelog
:cl:
fix: Heads impaled on spears now render in the correct place on the tip,
instead of halfway down the shaft.
fix: Blind personnel are no longer able to magically see heads impaled
on spears from a distance.
/:cl:

* Makes heads on pikes render correctly.

---------

Co-authored-by: lizardqueenlexi <[email protected]>
@Iajret Iajret merged commit 2e3f0a3 into master Nov 21, 2023
24 checks passed
@Iajret Iajret deleted the upstream-mirror-25170 branch November 21, 2023 20:43
AnywayFarus added a commit that referenced this pull request Nov 21, 2023
Iajret pushed a commit that referenced this pull request Feb 9, 2024
* donator item switch

e

* ea

ssdd

* Update donator_clothing.dm

* Update donator_clothing.dm

* Update mask.dmi
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3 participants