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[MIRROR] Add Neglected Mobs to Gold Slime Spawns #5261

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merged 3 commits into from
Dec 24, 2024
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Original PR: NovaSector/NovaSector#4699

About The Pull Request

Adds some rarely-seen mobs that were left out of gold slime friendly and hostile pools into them.

Specifically adds:
Deer, Foxes and Dobermanns to the Friendly spawn pool,

Centaurs, Electric Mosquitoes, Piano Mimics, Flesh Spiders, Gondolas, Space Bats, Gelatinous Cubes, and Sholean Grapes to the Hostile spawn pool

How This Contributes To The Nova Sector Roleplay Experience

Variety is good, and the gold slime pool is about 25% spiders. Adding some otherwise very uncommon (or in some cases essentially nonexistent) mobs to the pool will hopefully both give the reaction a little more variety in both mechanics and roleplay, improve roleplay opportunities for sentient mobs by having more creatures to work with, and also give mobs that most people will probably never even know exist a little more exposure, as well as dilute the spider/spider/viscerator hell that is looking for a mob that might be interesting to sentient.

Proof of Testing

Screenshots/Videos

Flesh Spider and Space Bat
image

A derivative is used that is set to no ghost control, as the original grapes ooze is possessable by default
image

Changelog

🆑 LordHookie
add: Xenobiologists are reporting an uptick of variety in the creatures coming from gold slime reactions, including some deep space creatures, common pets, and the remaining two creatures otherwise only seen accompanying molds.
fix: Gold slimes can no longer create an invisible Lusty Xenomorph Maid.
/:cl:

LordHookie and others added 2 commits December 23, 2024 23:15
* Adds items to various import tabs

* Update vitezstvi_ammo.dm

no longer require broadbanding for ammo carriers

* Add left behind mobs to gold slime reactions

Adds mobs to the friendly and hostile gold slime reactions that were either strange omissions (like the pet spawner being unable to create a docile fox or a doberman) or mobs that are otherwise rarely seen.

* Revert "Add left behind mobs to gold slime reactions"

This reverts commit 44f72284d5ec473b430618d8588710eb2ad64a0a.

* Reapply "Add left behind mobs to gold slime reactions"

This reverts commit 9fe1b3e010f6792d5bf12d57bed7dc39327f927e.

* Revert "Reapply "Add left behind mobs to gold slime reactions""

This reverts commit 4f98114a47b59bb70c77af6a3f3f767b891814e7.

* uhhh fix it

* fix it (fr)

* fix .dme order

you should really put this in the guide to modularization yknow

* Update modular_nova/modules/more_gold_slime_monsters/code/more_gold_slime_monsters.dm

Co-authored-by: FlufflesTheDog <[email protected]>

* Update modular_nova/modules/more_gold_slime_monsters/code/more_gold_slime_monsters.dm

Co-authored-by: FlufflesTheDog <[email protected]>

* Update more_gold_slime_monsters.dm

---------

Co-authored-by: FlufflesTheDog <[email protected]>
@Steals-The-PRs Steals-The-PRs added Mirroring conflict git cherry-pick во что-то уткнулся. Не ставить вручную, только для бота Nova Mirror Feature Fix labels Dec 23, 2024
@FeenieRU FeenieRU merged commit 007aa2b into master Dec 24, 2024
29 checks passed
AnywayFarus added a commit that referenced this pull request Dec 24, 2024
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Feature Fix Mirroring conflict git cherry-pick во что-то уткнулся. Не ставить вручную, только для бота Nova Mirror
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3 participants