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[MIRROR] retinal projector sprite adjustments: they clip through hair, ears and headwear less often #5142

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merged 2 commits into from
Nov 1, 2024

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Steals-The-PRs
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Original PR: NovaSector/NovaSector#4535

About The Pull Request

tiny adjustment to the retinal projector mob sprites- they should clip through hair, ears, headwear, etc much less often, by shifting some pixels around

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How This Contributes To The Nova Sector Roleplay Experience

retinal projector would look good for a lot of different species, but the extra pixels make it clip through a lot of stuff such as hats, hair, etc

i just want to have eyewear/huds as a species like a synth lizard that also looks good, retinal projector would serve that purpose if not for the issues mentioned above

Proof of Testing

I will probably get human/felinid/etc examples added here tomorrow, was in a rush

Screenshots/Videos

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Changelog

🆑 Neocloudy
image: Nova retinal projectors have had their sprites adjusted so they hopefully clip through hairstyles, headwear, etc less often!
/:cl:

Neocloudy and others added 2 commits November 1, 2024 21:16
…d headwear less often (#4535)

retinal projector sprite adjustments: they clip through ears and headwear less
@FeenieRU FeenieRU merged commit 17e1e8d into master Nov 1, 2024
32 checks passed
AnywayFarus added a commit that referenced this pull request Nov 1, 2024
@Iajret Iajret deleted the upstream-mirror-4535 branch December 21, 2024 08:21
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3 participants